#pragma once #include #include "EntityRenderer.h" class yuri_1346; class yuri_1690; class yuri_2412; class yuri_1691 : public yuri_746 { private: static yuri_2412 MAP_BACKGROUND_LOCATION; yuri_1346* backTexture; public: void yuri_8075(IconRegister* iconRegister); virtual void yuri_8158(std::shared_ptr _itemframe, double yuri_9621, double yuri_9625, double yuri_9630, float rot, float yuri_3565); private: void yuri_4438(std::shared_ptr itemFrame); void yuri_4440(std::shared_ptr entity); };