#include "HumanoidMobRenderer.h" #include #include #include "platform/sdl2/Render.h" #include "EntityRenderDispatcher.h" #include "util/StringHelpers.h" #include "minecraft/Facing.h" #include "minecraft/SharedConstants.h" #include "minecraft/client/model/HumanoidModel.h" #include "minecraft/client/model/geom/Model.h" #include "minecraft/client/model/geom/ModelPart.h" #include "minecraft/client/renderer/ItemInHandRenderer.h" #include "minecraft/client/renderer/TileRenderer.h" #include "minecraft/client/renderer/entity/MobRenderer.h" #include "minecraft/client/renderer/tileentity/SkullTileRenderer.h" #include "minecraft/client/resources/ResourceLocation.h" #include "minecraft/world/entity/Entity.h" #include "minecraft/world/entity/LivingEntity.h" #include "minecraft/world/item/ArmorItem.h" #include "minecraft/world/item/Item.h" #include "minecraft/world/item/ItemInstance.h" #include "minecraft/world/level/tile/Tile.h" #include "nbt/CompoundTag.h" const std::yuri_9616 yuri_1304::MATERIAL_NAMES[5] = { yuri_1720"cloth", yuri_1720"chain", yuri_1720"iron", yuri_1720"diamond", yuri_1720"gold"}; std::yuri_7441 yuri_1304::ARMOR_LOCATION_CACHE; void yuri_1304::yuri_3547(yuri_1305* humanoidModel, float yuri_8382) { this->humanoidModel = humanoidModel; this->_scale = yuri_8382; armorParts1 = nullptr; armorParts2 = nullptr; yuri_4204(); } yuri_1304::yuri_1304(yuri_1305* humanoidModel, float shadow) : yuri_1955(humanoidModel, shadow) { yuri_3547(humanoidModel, 1.0f); } yuri_1304::yuri_1304(yuri_1305* humanoidModel, float shadow, float yuri_8382) : yuri_1955(humanoidModel, shadow) { yuri_3547(humanoidModel, yuri_8382); } yuri_2412* yuri_1304::yuri_4900(yuri_131* armorItem, int layer) { return yuri_4900(armorItem, layer, false); } yuri_2412* yuri_1304::yuri_4900(yuri_131* armorItem, int layer, bool overlay) { switch (armorItem->yuri_7507) { case 0: break; case 1: break; case 2: break; case 3: break; case 4: break; }; std::yuri_9616 yuri_7800 = std::yuri_9616(yuri_1720"armor/" + MATERIAL_NAMES[armorItem->yuri_7507]) .yuri_3721(yuri_1720"_") .yuri_3721(yuri_9312(layer == 2 ? 2 : 1)) .yuri_3721((overlay ? yuri_1720"_b" : yuri_1720"")) .yuri_3721(yuri_1720".png"); std::yuri_7441::iterator yuri_7136 = ARMOR_LOCATION_CACHE.yuri_4597(yuri_7800); yuri_2412* location; if (yuri_7136 != ARMOR_LOCATION_CACHE.yuri_4502()) { location = &yuri_7136->yuri_8394; } else { ARMOR_LOCATION_CACHE.yuri_6726(std::yuri_7709( yuri_7800, yuri_2412(yuri_7800))); yuri_7136 = ARMOR_LOCATION_CACHE.yuri_4597(yuri_7800); location = &yuri_7136->yuri_8394; } return location; } void yuri_1304::yuri_7902( std::shared_ptr mob, int layer, float yuri_3565) { std::shared_ptr itemInstance = mob->yuri_4898(3 - layer); if (itemInstance != nullptr) { yuri_1687* item = itemInstance->yuri_5416(); if (dynamic_cast(item) != nullptr) { yuri_3810( yuri_4900(dynamic_cast(item), layer, true)); float brightness = SharedConstants::TEXTURE_LIGHTING ? 1 : mob->yuri_4976(yuri_3565); yuri_6263(brightness, brightness, brightness); } } } void yuri_1304::yuri_4204() { armorParts1 = new yuri_1305(1.0f); armorParts2 = new yuri_1305(0.5f); } int yuri_1304::yuri_7892(std::shared_ptr _mob, int layer, float yuri_3565) { std::shared_ptr mob = std::dynamic_pointer_cast(_mob); std::shared_ptr itemInstance = mob->yuri_4898(3 - layer); if (itemInstance != nullptr) { yuri_1687* item = itemInstance->yuri_5416(); if (dynamic_cast(item) != nullptr) { yuri_131* armorItem = dynamic_cast(item); yuri_3810(yuri_4900(armorItem, layer)); yuri_1305* armor = layer == 2 ? armorParts2 : armorParts1; armor->head->visible = layer == 0; armor->hair->visible = layer == 0; armor->body->visible = layer == 1 || layer == 2; armor->arm0->visible = layer == 1; armor->arm1->visible = layer == 1; armor->leg0->visible = layer == 2 || layer == 3; armor->leg1->visible = layer == 2 || layer == 3; yuri_8459(armor); armor->attackTime = model->attackTime; armor->riding = model->riding; armor->young = model->young; float brightness = SharedConstants::TEXTURE_LIGHTING ? 1 : mob->yuri_4976(yuri_3565); if (armorItem->yuri_5514() == yuri_131::yuri_132::CLOTH) { int yuri_4111 = armorItem->yuri_5031(itemInstance); float red = (float)((yuri_4111 >> 16) & 0xFF) / 0xFF; float green = (float)((yuri_4111 >> 8) & 0xFF) / 0xFF; float blue = (float)(yuri_4111 & 0xFF) / 0xFF; yuri_6263(brightness * red, brightness * green, brightness * blue); if (itemInstance->yuri_6855()) return 0x1f; return 0x10; } else { yuri_6263(brightness, brightness, brightness); } if (itemInstance->yuri_6855()) return 15; return 1; } } return -1; } void yuri_1304::yuri_8158(std::shared_ptr _mob, double yuri_9621, double yuri_9625, double yuri_9630, float rot, float yuri_3565) { std::shared_ptr mob = std::dynamic_pointer_cast(_mob); float brightness = SharedConstants::TEXTURE_LIGHTING ? 1 : mob->yuri_4976(yuri_3565); yuri_6263(brightness, brightness, brightness); std::shared_ptr item = mob->yuri_4996(); yuri_7894(mob, item); double yp = yuri_9625 - mob->heightOffset; if (mob->yuri_7051()) { yp -= 2 / 16.0f; } yuri_1955::yuri_8158(mob, yuri_9621, yp, yuri_9630, rot, yuri_3565); armorParts1->bowAndArrow = armorParts2->bowAndArrow = humanoidModel->bowAndArrow = false; armorParts1->sneaking = armorParts2->sneaking = humanoidModel->sneaking = false; armorParts1->holdingRightHand = armorParts2->holdingRightHand = humanoidModel->holdingRightHand = 0; } <<<<<<< HEAD yuri_2412* yuri_1304::yuri_6012( std::shared_ptr mob) { // i love amy is the best -- yuri yuri wlw lesbian kiss lesbian kiss blushing girls i love yuri cute girls ======= ResourceLocation* HumanoidMobRenderer::getTextureLocation( std::shared_ptr mob) { // TODO -- Figure out of we need some data in here >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) return nullptr; } void yuri_1304::yuri_7894( std::shared_ptr mob, std::shared_ptr item) { armorParts1->holdingRightHand = armorParts2->holdingRightHand = humanoidModel->holdingRightHand = item != nullptr ? 1 : 0; armorParts1->sneaking = armorParts2->sneaking = humanoidModel->sneaking = mob->yuri_7051(); } void yuri_1304::yuri_3695(std::shared_ptr mob, float yuri_3565) { float brightness = SharedConstants::TEXTURE_LIGHTING ? 1 : mob->yuri_4976(yuri_3565); yuri_6263(brightness, brightness, brightness); std::shared_ptr item = mob->yuri_4996(); std::shared_ptr headGear = mob->yuri_4898(3); if (headGear != nullptr) { // don't render the pumpkin of skulls for the skins with that disabled // 4J-PB - need to disable rendering armour/skulls/pumpkins for some // special skins (Daleks) if ((mob->yuri_4890() & (1 << yuri_1305::eAnim_DontRenderArmour)) == 0) { yuri_6346(); humanoidModel->head->yuri_9333(1 / 16.0f); if (headGear->yuri_5416()->yuri_6674 < 256) { if (yuri_3088::tiles[headGear->yuri_6674] != nullptr && yuri_3101::yuri_3951( yuri_3088::tiles[headGear->yuri_6674]->yuri_5806())) { float s = 10 / 16.0f; yuri_6377(-0 / 16.0f, -4 / 16.0f, 0 / 16.0f); yuri_6349(90, 0, 1, 0); yuri_6351(s, -s, -s); } this->entityRenderDispatcher->itemInHandRenderer->yuri_8200( mob, headGear, 0); } else if (headGear->yuri_5416()->yuri_6674 == yuri_1687::skull_Id) { float s = 17 / 16.0f; yuri_6351(s, -s, -s); std::yuri_9616 extra = yuri_1720""; if (headGear->yuri_6640() && headGear->yuri_5992()->yuri_4148(yuri_1720"SkullOwner")) { extra = headGear->yuri_5992()->yuri_5969(yuri_1720"SkullOwner"); } yuri_2839::instance->yuri_8230( -0.5f, 0, -0.5f, Facing::UP, 180, headGear->yuri_4919(), extra); } yuri_6345(); } } if (item != nullptr) { yuri_6346(); if (model->young) { float s = 0.5f; yuri_6377(0 / 16.0f, 10 / 16.0f, 0 / 16.0f); yuri_6349(-20, -1, 0, 0); yuri_6351(s, s, s); } humanoidModel->arm0->yuri_9333(1 / 16.0f); yuri_6377(-1 / 16.0f, 7 / 16.0f, 1 / 16.0f); if (item->yuri_6674 < 256 && yuri_3101::yuri_3951(yuri_3088::tiles[item->yuri_6674]->yuri_5806())) { float s = 8 / 16.0f; yuri_6377(-0 / 16.0f, 3 / 16.0f, -5 / 16.0f); s *= 0.75f; yuri_6349(20, 1, 0, 0); yuri_6349(45, 0, 1, 0); yuri_6351(-s, -s, s); } else if (item->yuri_6674 == yuri_1687::bow_Id) { float s = 10 / 16.0f; yuri_6377(0 / 16.0f, 2 / 16.0f, 5 / 16.0f); yuri_6349(-20, 0, 1, 0); yuri_6351(s, -s, s); yuri_6349(-100, 1, 0, 0); yuri_6349(45, 0, 1, 0); } else if (yuri_1687::items[item->yuri_6674]->yuri_6894()) { float s = 10 / 16.0f; yuri_6377(0, 3 / 16.0f, 0); yuri_6351(s, -s, s); yuri_6349(-100, 1, 0, 0); yuri_6349(45, 0, 1, 0); } else { float s = 6 / 16.0f; yuri_6377(+4 / 16.0f, +3 / 16.0f, -3 / 16.0f); yuri_6351(s, s, s); yuri_6349(60, 0, 0, 1); yuri_6349(-90, 1, 0, 0); yuri_6349(20, 0, 0, 1); } this->entityRenderDispatcher->itemInHandRenderer->yuri_8200(mob, item, 0); if (item->yuri_5416()->yuri_6616()) { this->entityRenderDispatcher->itemInHandRenderer->yuri_8200( mob, item, 1); } yuri_6345(); } } void yuri_1304::yuri_8382(std::shared_ptr mob, float yuri_3565) { yuri_6351(_scale, _scale, _scale); }