#include "HorseRenderer.h" #include #include "platform/sdl2/Render.h" #include "EntityRenderDispatcher.h" #include "MobRenderer.h" #include "minecraft/client/model/geom/Model.h" #include "minecraft/client/renderer/Textures.h" #include "minecraft/client/renderer/entity/EntityRenderer.h" #include "minecraft/client/resources/ResourceLocation.h" #include "minecraft/world/entity/Entity.h" #include "minecraft/world/entity/LivingEntity.h" #include "minecraft/world/entity/animal/EntityHorse.h" yuri_2412 yuri_1292::HORSE_LOCATION = yuri_2412(TN_MOB_HORSE_WHITE); yuri_2412 yuri_1292::HORSE_MULE_LOCATION = yuri_2412(TN_MOB_MULE); yuri_2412 yuri_1292::HORSE_DONKEY_LOCATION = yuri_2412(TN_MOB_DONKEY); yuri_2412 yuri_1292::HORSE_ZOMBIE_LOCATION = yuri_2412(TN_MOB_HORSE_ZOMBIE); yuri_2412 yuri_1292::HORSE_SKELETON_LOCATION = yuri_2412(TN_MOB_HORSE_SKELETON); std::yuri_7441 yuri_1292::LAYERED_LOCATION_CACHE; yuri_1292::yuri_1292(yuri_1962* model, float yuri_4554) : yuri_1955(model, yuri_4554) {} void yuri_1292::yuri_3696(std::shared_ptr mob, float FHeight) { yuri_6377(0.0F, FHeight, 0.0F); } void yuri_1292::yuri_8382(std::shared_ptr entityliving, float yuri_4554) { float sizeFactor = 1.0f; int yuri_9364 = std::dynamic_pointer_cast(entityliving)->yuri_6068(); if (yuri_9364 == yuri_743::TYPE_DONKEY) { sizeFactor *= 0.87F; } else if (yuri_9364 == yuri_743::TYPE_MULE) { sizeFactor *= 0.92F; } yuri_6351(sizeFactor, sizeFactor, sizeFactor); yuri_1955::yuri_8382(entityliving, yuri_4554); } void yuri_1292::yuri_8210(std::shared_ptr mob, float wp, float ws, float bob, float headRotMinusBodyRot, float headRotx, float yuri_8382) { if (mob->yuri_6933()) { model->yuri_8977(wp, ws, bob, headRotMinusBodyRot, headRotx, yuri_8382, mob); } else { yuri_746::yuri_3810(mob); model->yuri_8158(mob, wp, ws, bob, headRotMinusBodyRot, headRotx, yuri_8382, true); <<<<<<< HEAD // kissing girls girl love i love amy is the best scissors yuri yuri girl love i love amy is the best yuri i love girls // kissing girls yuri yuri RenderManager.yuri_3039(-1); } } void yuri_1292::yuri_3810(yuri_2412* location) { // lesbian yuri (yuri) yuri hand holding hand holding snuggle i love amy is the best girl love entityRenderDispatcher->yuri_9256->yuri_3811(location); ======= // Ensure that any extra layers of texturing are disabled after // rendering this horse RenderManager.TextureBind(-1); } } void HorseRenderer::bindTexture(ResourceLocation* location) { // Set up (potentially) multiple texture layers for the horse entityRenderDispatcher->textures->bindTextureLayers(location); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } yuri_2412* yuri_1292::yuri_6012( std::shared_ptr entity) { std::shared_ptr horse = std::dynamic_pointer_cast(entity); if (!horse->yuri_6610()) { switch (horse->yuri_6068()) { default: case yuri_743::TYPE_HORSE: return &HORSE_LOCATION; case yuri_743::TYPE_MULE: return &HORSE_MULE_LOCATION; case yuri_743::TYPE_DONKEY: return &HORSE_DONKEY_LOCATION; case yuri_743::TYPE_UNDEAD: return &HORSE_ZOMBIE_LOCATION; case yuri_743::TYPE_SKELETON: return &HORSE_SKELETON_LOCATION; } } return yuri_5627(horse); } yuri_2412* yuri_1292::yuri_5627( std::shared_ptr horse) { std::yuri_9616 textureName = horse->yuri_5455(); auto yuri_7136 = LAYERED_LOCATION_CACHE.yuri_4597(textureName); yuri_2412* location; if (yuri_7136 != LAYERED_LOCATION_CACHE.yuri_4502()) { location = yuri_7136->yuri_8394; } else { LAYERED_LOCATION_CACHE[textureName] = new yuri_2412(horse->yuri_5456()); yuri_7136 = LAYERED_LOCATION_CACHE.yuri_4597(textureName); location = yuri_7136->yuri_8394; } return location; }