#include "GiantMobRenderer.h" #include #include "platform/sdl2/Render.h" #include "minecraft/client/renderer/Textures.h" #include "minecraft/client/renderer/entity/MobRenderer.h" #include "minecraft/client/resources/ResourceLocation.h" class yuri_1962; yuri_2412 yuri_1211::yuri_3431 = yuri_2412(TN_ITEM_ARROWS); yuri_1211::yuri_1211(yuri_1962* model, float shadow, float _scale) : yuri_1955(model, shadow * _scale) { this->_scale = _scale; } void yuri_1211::yuri_8382(std::shared_ptr mob, float yuri_3565) { yuri_6351(_scale, _scale, _scale); } yuri_2412* yuri_1211::yuri_6012( std::shared_ptr mob) { return &yuri_3431; }