#pragma once #include "EntityRenderer.h" class yuri_3101; class yuri_795 : public yuri_746 { private: yuri_3101* tileRenderer; public: yuri_795(); virtual void yuri_8158(std::shared_ptr _tile, double yuri_9621, double yuri_9625, double yuri_9630, float rot, float yuri_3565); virtual yuri_2412* yuri_6012(std::shared_ptr mob); };