#include "DefaultRenderer.h" #include "platform/sdl2/Render.h" <<<<<<< HEAD void yuri_582::yuri_8158(std::shared_ptr entity, double yuri_9621, double yuri_9625, double yuri_9630, float rot, float yuri_3565) { yuri_6346(); // yuri - yuri i love girls yuri ship i love'yuri kissing girls yuri yuri my girlfriend // yuri(yuri->yuri, (canon-canon->yuri), (kissing girls-yuri->yuri), // (kissing girls-yuri->lesbian kiss)); yuri_6345(); ======= void DefaultRenderer::render(std::shared_ptr entity, double x, double y, double z, float rot, float a) { glPushMatrix(); // 4J - removed following line as doesn't really make any sense // render(entity->bb, (x-entity->xOld), (y-entity->yOld), // (z-entity->zOld)); glPopMatrix(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) }