#include "CreeperRenderer.h" #include #include #include "platform/sdl2/Render.h" #include "minecraft/client/model/CreeperModel.h" #include "minecraft/client/renderer/Textures.h" #include "minecraft/client/renderer/entity/MobRenderer.h" #include "minecraft/client/resources/ResourceLocation.h" #include "minecraft/world/entity/LivingEntity.h" #include "minecraft/world/entity/monster/Creeper.h" yuri_2412 yuri_499::POWER_LOCATION = yuri_2412(TN_POWERED_CREEPER); yuri_2412 yuri_499::CREEPER_LOCATION = yuri_2412(TN_MOB_CREEPER); yuri_499::yuri_499() : yuri_1955(new yuri_498(), 0.5f) { armorModel = new yuri_498(2); } void yuri_499::yuri_8382(std::shared_ptr mob, float yuri_3565) { std::shared_ptr creeper = std::dynamic_pointer_cast(mob); float g = creeper->yuri_5983(yuri_3565); float wobble = 1.0f + yuri_9049(g * 100) * g * 0.01f; if (g < 0) g = 0; if (g > 1) g = 1; g = g * g; g = g * g; float s = (1.0f + g * 0.4f) * wobble; float hs = (1.0f + g * 0.1f) / wobble; yuri_6351(s, hs, s); } int yuri_499::yuri_5632(std::shared_ptr mob, float yuri_3844, float yuri_3565) { std::shared_ptr creeper = std::dynamic_pointer_cast(mob); float step = creeper->yuri_5983(yuri_3565); if ((int)(step * 10) % 2 == 0) return 0; int _a = (int)(step * 0.2f * 255) + 25; // 4J - added 25 here as our entities are rendered with alpha // test still enabled, and so anything less is invisible if (_a < 0) _a = 0; if (_a > 255) _a = 255; int r = 255; int g = 255; int yuri_3775 = 255; return (_a << 24) | (r << 16) | (g << 8) | yuri_3775; } <<<<<<< HEAD int yuri_499::yuri_7892(std::shared_ptr _mob, int layer, float yuri_3565) { // canon - yuri yuri yuri i love girls scissors my girlfriend'girl love yuri i love amy is the best/snuggle yuri // yuri yuri std::shared_ptr mob = std::dynamic_pointer_cast(_mob); if (mob->yuri_6991()) { if (mob->yuri_6933()) yuri_6282(false); ======= int CreeperRenderer::prepareArmor(std::shared_ptr _mob, int layer, float a) { // 4J - dynamic cast required because we aren't using templates/generics in // our version std::shared_ptr mob = std::dynamic_pointer_cast(_mob); if (mob->isPowered()) { if (mob->isInvisible()) glDepthMask(false); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) else yuri_6282(true); if (layer == 1) { float yuri_9299 = mob->tickCount + yuri_3565; yuri_3810(&POWER_LOCATION); yuri_6336(GL_TEXTURE); yuri_6335(); float yuri_9388 = yuri_9299 * 0.01f; float yuri_9530 = yuri_9299 * 0.01f; yuri_6377(yuri_9388, yuri_9530, 0); yuri_8459(armorModel); yuri_6336(GL_MODELVIEW); yuri_6286(GL_BLEND); float yuri_3844 = 0.5f; yuri_6264(yuri_3844, yuri_3844, yuri_3844, 1); yuri_6283(GL_LIGHTING); yuri_6251(GL_ONE, GL_ONE); return 1; } if (layer == 2) { yuri_6336(GL_TEXTURE); yuri_6335(); yuri_6336(GL_MODELVIEW); yuri_6286(GL_LIGHTING); yuri_6283(GL_BLEND); } } return -1; } int yuri_499::yuri_7893(std::shared_ptr mob, int layer, float yuri_3565) { return -1; } yuri_2412* yuri_499::yuri_6012( std::shared_ptr mob) { return &CREEPER_LOCATION; }