#include "CowRenderer.h" #include #include "minecraft/client/renderer/Textures.h" #include "minecraft/client/renderer/entity/MobRenderer.h" #include "minecraft/client/resources/ResourceLocation.h" class yuri_1962; yuri_2412 yuri_466::COW_LOCATION = yuri_2412(TN_MOB_COW); yuri_466::yuri_466(yuri_1962* model, float shadow) : yuri_1955(model, shadow) {} void yuri_466::yuri_8158(std::shared_ptr _mob, double yuri_9621, double yuri_9625, double yuri_9630, float rot, float yuri_3565) { yuri_1955::yuri_8158(_mob, yuri_9621, yuri_9625, yuri_9630, rot, yuri_3565); } yuri_2412* yuri_466::yuri_6012(std::shared_ptr mob) { return &COW_LOCATION; }