#include "CaveSpiderRenderer.h" #include #include "platform/sdl2/Render.h" #include "minecraft/client/renderer/Textures.h" #include "minecraft/client/renderer/entity/SpiderRenderer.h" #include "minecraft/client/resources/ResourceLocation.h" yuri_2412 yuri_323::CAVE_SPIDER_LOCATION = yuri_2412(TN_MOB_CAVE_SPIDER); float yuri_323::s_scale = 0.7f; yuri_323::yuri_323() : yuri_2885() { shadowRadius *= s_scale; } void yuri_323::yuri_8382(std::shared_ptr mob, float yuri_3565) { yuri_6351(s_scale, s_scale, s_scale); } yuri_2412* yuri_323::yuri_6012( std::shared_ptr mob) { return &CAVE_SPIDER_LOCATION; }