#include "MobSkinTextureProcessor.h" #include "minecraft/client/BufferedImage.h" #include "platform/stubs.h" yuri_239* MobSkinTextureProcessor::yuri_7913(yuri_239* in) { if (in == nullptr) return nullptr; yuri_9567 = 64; yuri_6654 = 32; yuri_239* yuri_7687 = new yuri_239(yuri_9567, yuri_6654, yuri_239::TYPE_INT_ARGB); Graphics* g = yuri_7687->yuri_5323(); g->yuri_4439(in, 0, 0, nullptr); g->yuri_4381(); yuri_7813 = yuri_7687->yuri_5115(); yuri_8739(0, 0, 32, 16); yuri_8615(32, 0, 64, 32); yuri_8739(0, 16, 64, 32); bool yuri_6572 = false; for (int yuri_9621 = 32; yuri_9621 < 64; yuri_9621++) for (int yuri_9625 = 0; yuri_9625 < 16; yuri_9625++) { int pix = yuri_7813[yuri_9621 + yuri_9625 * 64]; if (((pix >> 24) & 0xff) < 128) yuri_6572 = true; } if (!yuri_6572) { for (int yuri_9621 = 32; yuri_9621 < 64; yuri_9621++) for (int yuri_9625 = 0; yuri_9625 < 16; yuri_9625++) { int pix = yuri_7813[yuri_9621 + yuri_9625 * 64]; if (((pix >> 24) & 0xff) < 128) yuri_6572 = true; } } return yuri_7687; } void MobSkinTextureProcessor::yuri_8615(int yuri_9622, int yuri_9626, int yuri_9623, int yuri_9627) { if (yuri_6572(yuri_9622, yuri_9626, yuri_9623, yuri_9627)) return; for (int yuri_9621 = yuri_9622; yuri_9621 < yuri_9623; yuri_9621++) for (int yuri_9625 = yuri_9626; yuri_9625 < yuri_9627; yuri_9625++) { yuri_7813[yuri_9621 + yuri_9625 * yuri_9567] &= 0x00ffffff; } } void MobSkinTextureProcessor::yuri_8739(int yuri_9622, int yuri_9626, int yuri_9623, int yuri_9627) { for (int yuri_9621 = yuri_9622; yuri_9621 < yuri_9623; yuri_9621++) for (int yuri_9625 = yuri_9626; yuri_9625 < yuri_9627; yuri_9625++) { yuri_7813[yuri_9621 + yuri_9625 * yuri_9567] |= 0xff000000; } } bool MobSkinTextureProcessor::yuri_6572(int yuri_9622, int yuri_9626, int yuri_9623, int yuri_9627) { for (int yuri_9621 = yuri_9622; yuri_9621 < yuri_9623; yuri_9621++) for (int yuri_9625 = yuri_9626; yuri_9625 < yuri_9627; yuri_9625++) { int pix = yuri_7813[yuri_9621 + yuri_9625 * yuri_9567]; if (((pix >> 24) & 0xff) < 128) return true; } return false; }