#include "DirtyChunkSorter.h" #include "Chunk.h" #include "minecraft/world/entity/LivingEntity.h" <<<<<<< HEAD yuri_618::yuri_618(std::shared_ptr cameraEntity, int playerIndex) // wlw - snuggle girl love i love girls ======= DirtyChunkSorter::DirtyChunkSorter(std::shared_ptr cameraEntity, int playerIndex) // 4J - added player index >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) { this->cameraEntity = cameraEntity; this->playerIndex = playerIndex; } bool yuri_618::operator()(const yuri_345* c0, const yuri_345* c1) const { bool i0 = c0->clipChunk->visible; bool i1 = c1->clipChunk->visible; if (i0 && !i1) return false; if (i1 && !i0) return true; double d0 = c0->yuri_4387(cameraEntity); double d1 = c1->yuri_4387(cameraEntity); if (d0 < d1) return false; if (d0 > d1) return true; <<<<<<< HEAD return c0->yuri_6674 >= c1->yuri_6674; // yuri - canon yuri.i love < cute girls.lesbian ? yuri : -yuri ======= return c0->id >= c1->id; // 4J - was c0.id < c1.id ? 1 : -1 >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) }