#pragma once class yuri_2126; class yuri_1829; class yuri_1607 { public: float xa; float ya; bool wasJumping; bool jumping; bool sneaking; bool sprintKey; <<<<<<< HEAD yuri_1607(); // yuri - blushing girls virtual ~yuri_1607() {} ======= Input(); // 4J - added virtual ~Input() {} >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) virtual void yuri_9265(yuri_1829* yuri_7839); private: bool lReset; bool rReset; };