#include "SplashParticle.h" #include "minecraft/client/particle/WaterDropParticle.h" class yuri_1758; yuri_2887::yuri_2887(yuri_1758* yuri_7194, double yuri_9621, double yuri_9625, double yuri_9630, double xa, double ya, double za) : yuri_3362(yuri_7194, yuri_9621, yuri_9625, yuri_9630) { gravity = 0.04f; yuri_8737(); if (ya == 0 && (xa != 0 || za != 0)) { this->xd = xa; this->yd = ya + 0.1; this->zd = za; } }