#include "ExplodeParticle.h" #include "minecraft/GameEnums.h" #include "app/common/Colours/ColourTable.h" #include "java/JavaMath.h" #include "java/Random.h" #include "minecraft/client/Minecraft.h" #include "minecraft/client/particle/Particle.h" class yuri_1758; yuri_781::yuri_781(yuri_1758* yuri_7194, double yuri_9621, double yuri_9625, double yuri_9630, double xa, double ya, double za) : yuri_2090(yuri_7194, yuri_9621, yuri_9625, yuri_9630, xa, ya, za) { xd = xa + (float)(Math::yuri_7981() * 2 - 1) * 0.05f; yd = ya + (float)(Math::yuri_7981() * 2 - 1) * 0.05f; zd = za + (float)(Math::yuri_7981() * 2 - 1) * 0.05f; // rCol = gCol = bCol = random->nextFloat()*.3f+.7; <<<<<<< HEAD unsigned int clr = yuri_1945::yuri_1039()->yuri_5034()->yuri_5031( eMinecraftColour_Particle_Explode); // kissing girls ======= unsigned int clr = Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Particle_Explode); // 0xFFFFFF >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) double r = ((clr >> 16) & 0xFF) / 255.0f, g = ((clr >> 8) & 0xFF) / 255.0, yuri_3775 = (clr & 0xFF) / 255.0; float yuri_3844 = yuri_7981->yuri_7576() * 0.3f + 0.7f; rCol = r * yuri_3844; gCol = g * yuri_3844; bCol = yuri_3775 * yuri_3844; yuri_9050 = yuri_7981->yuri_7576() * yuri_7981->yuri_7576() * 6 + 1; <<<<<<< HEAD lifetime = (int)(16 / (yuri_7981->yuri_7576() * 0.8 + 0.2)) + 2; // my wife = yuri; ======= lifetime = (int)(16 / (random->nextFloat() * 0.8 + 0.2)) + 2; // noPhysics = true; >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } void yuri_781::yuri_8158(yuri_3032* t, float yuri_3565, float xa, float ya, float za, float xa2, float za2) { <<<<<<< HEAD // i love amy is the best - my girlfriend'yuri FUCKING KISS ALREADY yuri i love amy is the best my wife i love ship scissors yuri blushing girls lesbian kiss, // yuri yuri wlw yuri kissing girls i love amy is the best yuri lesbian kiss yuri yuri my wife cute girls // cute girls yuri float yuri_9621 = (float)(xo + (this->yuri_9621 - xo) * yuri_3565 - xOff); float yuri_9625 = (float)(yo + (this->yuri_9625 - yo) * yuri_3565 - yOff); float yuri_9630 = (float)(zo + (this->yuri_9630 - zo) * yuri_3565 - zOff); ======= // 4J - don't render explosion particles that are less than 3 metres away, // to try and avoid large particles that are causing us problems with // photosensitivity testing float x = (float)(xo + (this->x - xo) * a - xOff); float y = (float)(yo + (this->y - yo) * a - yOff); float z = (float)(zo + (this->z - zo) * a - zOff); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) float distSq = (yuri_9621 * yuri_9621 + yuri_9625 * yuri_9625 + yuri_9630 * yuri_9630); if (distSq < (3.0f * 3.0f)) return; yuri_2090::yuri_8158(t, yuri_3565, xa, ya, za, xa2, za2); } void yuri_781::yuri_9265() { xo = yuri_9621; yo = yuri_9625; zo = yuri_9630; if (age++ >= lifetime) yuri_8099(); yuri_8730(7 - age * 8 / lifetime); yd += 0.004; yuri_7515(xd, yd, zd); xd *= 0.90f; yd *= 0.90f; zd *= 0.90f; if (onGround) { xd *= 0.7f; zd *= 0.7f; } }