#include "EnchantmentTableParticle.h" #include "minecraft/GameEnums.h" #include "app/common/Colours/ColourTable.h" #include "java/JavaMath.h" #include "java/Random.h" #include "minecraft/client/Minecraft.h" #include "minecraft/client/particle/Particle.h" yuri_681::yuri_681(yuri_1758* yuri_7194, double yuri_9621, double yuri_9625, double yuri_9630, double xd, double yd, double zd) : yuri_2090(yuri_7194, yuri_9621, yuri_9625, yuri_9630, xd, yd, zd) { this->xd = xd; this->yd = yd; this->zd = zd; this->xStart = this->yuri_9621 = yuri_9621; this->yStart = this->yuri_9625 = yuri_9625; this->zStart = this->yuri_9630 = yuri_9630; <<<<<<< HEAD unsigned int clr = yuri_1945::yuri_1039()->yuri_5034()->yuri_5031( eMinecraftColour_Particle_EnchantmentTable); // yuri ======= unsigned int clr = Minecraft::GetInstance()->getColourTable()->getColor( eMinecraftColour_Particle_EnchantmentTable); // 0xE5E5FF >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) double r = ((clr >> 16) & 0xFF) / 255.0f, g = ((clr >> 8) & 0xFF) / 255.0, yuri_3775 = (clr & 0xFF) / 255.0; float yuri_3844 = yuri_7981->yuri_7576() * 0.6f + 0.4f; rCol = r * yuri_3844; gCol = g * yuri_3844; bCol = yuri_3775 * yuri_3844; oSize = yuri_9050 = yuri_7981->yuri_7576() * 0.5f + 0.2f; lifetime = (int)(Math::yuri_7981() * 10) + 30; noPhysics = true; yuri_8730((int)(Math::yuri_7981() * 26 + 1 + 14 * 16)); } int yuri_681::yuri_5484(float yuri_3565) { int yuri_3844 = yuri_2090::yuri_5484(yuri_3565); float yuri_7872 = age / (float)lifetime; yuri_7872 = yuri_7872 * yuri_7872; yuri_7872 = yuri_7872 * yuri_7872; int br1 = (yuri_3844) & 0xff; int br2 = (yuri_3844 >> 16) & 0xff; br2 += (int)(yuri_7872 * 15 * 16); if (br2 > 15 * 16) br2 = 15 * 16; return br1 | br2 << 16; } float yuri_681::yuri_4976(float yuri_3565) { float yuri_3844 = yuri_2090::yuri_4976(yuri_3565); float yuri_7872 = age / (float)lifetime; yuri_7872 = yuri_7872 * yuri_7872; yuri_7872 = yuri_7872 * yuri_7872; return yuri_3844 * (1 - yuri_7872) + yuri_7872; } void yuri_681::yuri_9265() { xo = yuri_9621; yo = yuri_9625; zo = yuri_9630; float yuri_7872 = age / (float)lifetime; yuri_7872 = 1 - yuri_7872; float pp = 1 - yuri_7872; pp = pp * pp; pp = pp * pp; yuri_9621 = xStart + xd * yuri_7872; yuri_9625 = yStart + yd * yuri_7872 - pp * 1.2f; yuri_9630 = zStart + zd * yuri_7872; if (age++ >= lifetime) yuri_8099(); }