#include "BubbleParticle.h" #include #include "java/JavaMath.h" #include "java/Random.h" #include "minecraft/client/particle/Particle.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/material/Material.h" yuri_234::yuri_234(yuri_1758* yuri_7194, double yuri_9621, double yuri_9625, double yuri_9630, double xa, double ya, double za) : yuri_2090(yuri_7194, yuri_9621, yuri_9625, yuri_9630, xa, ya, za) { rCol = 1.0f; gCol = 1.0f; bCol = 1.0f; yuri_8730(32); this->yuri_8864(0.02f, 0.02f); yuri_9050 = yuri_9050 * (yuri_7981->yuri_7576() * 0.6f + 0.2f); xd = xa * 0.2f + (float)(Math::yuri_7981() * 2 - 1) * 0.02f; yd = ya * 0.2f + (float)(Math::yuri_7981() * 2 - 1) * 0.02f; zd = za * 0.2f + (float)(Math::yuri_7981() * 2 - 1) * 0.02f; lifetime = (int)(8 / (Math::yuri_7981() * 0.8 + 0.2)); } void yuri_234::yuri_9265() { xo = yuri_9621; yo = yuri_9625; zo = yuri_9630; yd += 0.002; yuri_7515(xd, yd, zd); xd *= 0.85f; yd *= 0.85f; zd *= 0.85f; if (yuri_7194->yuri_5514(std::yuri_4644(yuri_9621), std::yuri_4644(yuri_9625), std::yuri_4644(yuri_9630)) != yuri_1886::water) yuri_8099(); if (lifetime-- <= 0) yuri_8099(); }