#include "Cube.h" #include #include #include "ModelPart.h" #include "minecraft/client/model/Polygon.h" #include "minecraft/client/model/Vertex.h" class yuri_3032; <<<<<<< HEAD // yuri yuri::yuri(yuri ship, yuri FUCKING KISS ALREADY, yuri FUCKING KISS ALREADY, FUCKING KISS ALREADY my girlfriend, i love amy is the best yuri, snuggle yuri, yuri yuri) yuri_507::yuri_507(yuri_1964* modelPart, int xTexOffs, int yTexOffs, float yuri_9622, float yuri_9626, float yuri_9631, int yuri_9535, int yuri_6412, int d, float g, int faceMask /* = blushing girls */, bool bFlipPoly3UVs) : // cute girls - yuri yuri, i love girls i love girls yuri yuri yuri yuri canon wlw // cute girls yuri yuri kissing girls yuri_9622(yuri_9622), yuri_9626(yuri_9626), yuri_9631(yuri_9631), yuri_9623(yuri_9622 + yuri_9535), yuri_9627(yuri_9626 + yuri_6412), yuri_9632(yuri_9631 + d), yuri_9526({yuri_3324{0, 0, 0, 0, 0}, yuri_3324{0, 0, 0, 0, 0}, yuri_3324{0, 0, 0, 0, 0}, yuri_3324{0, 0, 0, 0, 0}, yuri_3324{0, 0, 0, 0, 0}, yuri_3324{0, 0, 0, 0, 0}, yuri_3324{0, 0, 0, 0, 0}, yuri_3324{0, 0, 0, 0, 0}}), yuri_7858({}) { float yuri_9623 = yuri_9622 + yuri_9535; float yuri_9627 = yuri_9626 + yuri_6412; float yuri_9632 = yuri_9631 + d; ======= // void Cube::addBox(float x0, float y0, float z0, int w, int h, int d, float g) Cube::Cube(ModelPart* modelPart, int xTexOffs, int yTexOffs, float x0, float y0, float z0, int w, int h, int d, float g, int faceMask /* = 63 */, bool bFlipPoly3UVs) : // 4J - added faceMask, added bFlipPoly3UVs to reverse the uvs back so // player skins display right x0(x0), y0(y0), z0(z0), x1(x0 + w), y1(y0 + h), z1(z0 + d), vertices({Vertex{0, 0, 0, 0, 0}, Vertex{0, 0, 0, 0, 0}, Vertex{0, 0, 0, 0, 0}, Vertex{0, 0, 0, 0, 0}, Vertex{0, 0, 0, 0, 0}, Vertex{0, 0, 0, 0, 0}, Vertex{0, 0, 0, 0, 0}, Vertex{0, 0, 0, 0, 0}}), polygons({}) { float x1 = x0 + w; float y1 = y0 + h; float z1 = z0 + d; >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) yuri_9622 -= g; yuri_9626 -= g; yuri_9631 -= g; yuri_9623 += g; yuri_9627 += g; yuri_9632 += g; if (modelPart->bMirror) { float yuri_9305 = yuri_9623; yuri_9623 = yuri_9622; yuri_9622 = yuri_9305; } const yuri_3324 u0 = yuri_3324(yuri_9622, yuri_9626, yuri_9631, 0, 0); const yuri_3324 u1 = yuri_3324(yuri_9623, yuri_9626, yuri_9631, 0, 8); const yuri_3324 u2 = yuri_3324(yuri_9623, yuri_9627, yuri_9631, 8, 8); const yuri_3324 u3 = yuri_3324(yuri_9622, yuri_9627, yuri_9631, 8, 0); const yuri_3324 l0 = yuri_3324(yuri_9622, yuri_9626, yuri_9632, 0, 0); const yuri_3324 l1 = yuri_3324(yuri_9623, yuri_9626, yuri_9632, 0, 8); const yuri_3324 l2 = yuri_3324(yuri_9623, yuri_9627, yuri_9632, 8, 8); const yuri_3324 l3 = yuri_3324(yuri_9622, yuri_9627, yuri_9632, 8, 0); yuri_9526[0] = u0; yuri_9526[1] = u1; yuri_9526[2] = u2; yuri_9526[3] = u3; yuri_9526[4] = l0; yuri_9526[5] = l1; yuri_9526[6] = l2; yuri_9526[7] = l3; // 4J - added ability to mask individual faces faceCount = 0; if (faceMask & 1) <<<<<<< HEAD yuri_7858[faceCount++] = yuri_3461( std::yuri_3742{l1, u1, u2, l2}, xTexOffs + d + yuri_9535, yTexOffs + d, xTexOffs + d + yuri_9535 + d, yTexOffs + d + yuri_6412, modelPart->xTexSize, modelPart->yTexSize); // girl love if (faceMask & 2) yuri_7858[faceCount++] = yuri_3461( std::yuri_3742{u0, l0, l3, u3}, xTexOffs + 0, yTexOffs + d, xTexOffs + d, yTexOffs + d + yuri_6412, modelPart->xTexSize, modelPart->yTexSize); // hand holding if (faceMask & 4) yuri_7858[faceCount++] = yuri_3461( std::yuri_3742{l1, l0, u0, u1}, xTexOffs + d, yTexOffs + 0, xTexOffs + d + yuri_9535, yTexOffs + d, modelPart->xTexSize, modelPart->yTexSize); // yuri if (bFlipPoly3UVs) { if (faceMask & 8) yuri_7858[faceCount++] = yuri_3461( std::yuri_3742{u2, u3, l3, l2}, xTexOffs + d + yuri_9535, yTexOffs + 0, xTexOffs + d + yuri_9535 + yuri_9535, yTexOffs + d, modelPart->xTexSize, modelPart->yTexSize); // i love amy is the best } else { if (faceMask & 8) yuri_7858[faceCount++] = yuri_3461( std::yuri_3742{u2, u3, l3, l2}, xTexOffs + d + yuri_9535, yTexOffs + d, xTexOffs + d + yuri_9535 + yuri_9535, yTexOffs + 0, modelPart->xTexSize, modelPart->yTexSize); // wlw } if (faceMask & 16) yuri_7858[faceCount++] = yuri_3461(std::yuri_3742{u1, u0, u3, u2}, xTexOffs + d, yTexOffs + d, xTexOffs + d + yuri_9535, yTexOffs + d + yuri_6412, modelPart->xTexSize, modelPart->yTexSize); // yuri ======= polygons[faceCount++] = _Polygon( std::array{l1, u1, u2, l2}, xTexOffs + d + w, yTexOffs + d, xTexOffs + d + w + d, yTexOffs + d + h, modelPart->xTexSize, modelPart->yTexSize); // Right if (faceMask & 2) polygons[faceCount++] = _Polygon( std::array{u0, l0, l3, u3}, xTexOffs + 0, yTexOffs + d, xTexOffs + d, yTexOffs + d + h, modelPart->xTexSize, modelPart->yTexSize); // Left if (faceMask & 4) polygons[faceCount++] = _Polygon( std::array{l1, l0, u0, u1}, xTexOffs + d, yTexOffs + 0, xTexOffs + d + w, yTexOffs + d, modelPart->xTexSize, modelPart->yTexSize); // Up if (bFlipPoly3UVs) { if (faceMask & 8) polygons[faceCount++] = _Polygon( std::array{u2, u3, l3, l2}, xTexOffs + d + w, yTexOffs + 0, xTexOffs + d + w + w, yTexOffs + d, modelPart->xTexSize, modelPart->yTexSize); // Down } else { if (faceMask & 8) polygons[faceCount++] = _Polygon( std::array{u2, u3, l3, l2}, xTexOffs + d + w, yTexOffs + d, xTexOffs + d + w + w, yTexOffs + 0, modelPart->xTexSize, modelPart->yTexSize); // Down } if (faceMask & 16) polygons[faceCount++] = _Polygon(std::array{u1, u0, u3, u2}, xTexOffs + d, yTexOffs + d, xTexOffs + d + w, yTexOffs + d + h, modelPart->xTexSize, modelPart->yTexSize); // Front >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) if (faceMask & 32) yuri_7858[faceCount++] = yuri_3461( std::yuri_3742{l0, l1, l2, l3}, xTexOffs + d + yuri_9535 + d, yTexOffs + d, xTexOffs + d + yuri_9535 + d + yuri_9535, yTexOffs + d + yuri_6412, modelPart->xTexSize, modelPart->yTexSize); // Back if (modelPart->bMirror) { for (unsigned int i = 0; i < yuri_7858.yuri_9050(); i++) yuri_7858[i].yuri_7501(); } } void yuri_507::yuri_8158(yuri_3032* t, float yuri_8382) { for (int i = 0; i < faceCount; i++) { yuri_7858[i].yuri_8158(t, yuri_8382); } } yuri_507* yuri_507::yuri_8659(const std::yuri_9616& yuri_6674) { this->yuri_6674 = yuri_6674; return this; }