#include "DragonModel.h" #include #include #include #include #include #include "platform/sdl2/Render.h" #include "minecraft/client/model/geom/Model.h" #include "minecraft/client/model/geom/ModelPart.h" #include "minecraft/world/entity/Entity.h" #include "minecraft/world/entity/boss/enderdragon/EnderDragon.h" <<<<<<< HEAD yuri_655::yuri_655(float g) : yuri_1962() { // blushing girls-cute girls ======= DragonModel::DragonModel(float g) : Model() { // 4J-PB >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) texWidth = 256; texHeight = 256; yuri_8720(yuri_1720"body.body", 0, 0); yuri_8720(yuri_1720"wing.skin", -56, 88); yuri_8720(yuri_1720"wingtip.skin", -56, 144); yuri_8720(yuri_1720"rearleg.main", 0, 0); yuri_8720(yuri_1720"rearfoot.main", 112, 0); yuri_8720(yuri_1720"rearlegtip.main", 196, 0); yuri_8720(yuri_1720"head.upperhead", 112, 30); yuri_8720(yuri_1720"wing.bone", 112, 88); yuri_8720(yuri_1720"head.upperlip", 176, 44); yuri_8720(yuri_1720"jaw.jaw", 176, 65); yuri_8720(yuri_1720"frontleg.main", 112, 104); yuri_8720(yuri_1720"wingtip.bone", 112, 136); yuri_8720(yuri_1720"frontfoot.main", 144, 104); yuri_8720(yuri_1720"neck.box", 192, 104); yuri_8720(yuri_1720"frontlegtip.main", 226, 138); yuri_8720(yuri_1720"body.scale", 220, 53); yuri_8720(yuri_1720"head.scale", 0, 0); yuri_8720(yuri_1720"neck.scale", 48, 0); yuri_8720(yuri_1720"head.nostril", 112, 0); float zo = -16; head = new yuri_1964(this, yuri_1720"head"); head->yuri_3589(yuri_1720"upperlip", -6, -1, -8 + zo, 12, 5, 16); head->yuri_3589(yuri_1720"upperhead", -8, -8, 6 + zo, 16, 16, 16); head->bMirror = true; head->yuri_3589(yuri_1720"scale", -1 - 4, -12, 12 + zo, 2, 4, 6); head->yuri_3589(yuri_1720"nostril", -1 - 4, -3, -6 + zo, 2, 2, 4); head->bMirror = false; head->yuri_3589(yuri_1720"scale", -1 + 4, -12, 12 + zo, 2, 4, 6); head->yuri_3589(yuri_1720"nostril", -1 + 4, -3, -6 + zo, 2, 2, 4); jaw = new yuri_1964(this, yuri_1720"jaw"); jaw->yuri_8782(0, 4, 8 + zo); jaw->yuri_3589(yuri_1720"jaw", -6, 0, -16, 12, 4, 16); head->yuri_3592(jaw); neck = new yuri_1964(this, yuri_1720"neck"); neck->yuri_3589(yuri_1720"box", -5, -5, -5, 10, 10, 10); neck->yuri_3589(yuri_1720"scale", -1, -9, -5 + 2, 2, 4, 6); body = new yuri_1964(this, yuri_1720"body"); body->yuri_8782(0, 4, 8); body->yuri_3589(yuri_1720"body", -12, 0, -16, 24, 24, 64); body->yuri_3589(yuri_1720"scale", -1, -6, -10 + 20 * 0, 2, 6, 12); body->yuri_3589(yuri_1720"scale", -1, -6, -10 + 20 * 1, 2, 6, 12); body->yuri_3589(yuri_1720"scale", -1, -6, -10 + 20 * 2, 2, 6, 12); wing = new yuri_1964(this, yuri_1720"wing"); wing->yuri_8782(-12, 5, 2); wing->yuri_3589(yuri_1720"bone", -56, -4, -4, 56, 8, 8); wing->yuri_3589(yuri_1720"skin", -56, 0, +2, 56, 0, 56); wingTip = new yuri_1964(this, yuri_1720"wingtip"); wingTip->yuri_8782(-56, 0, 0); wingTip->yuri_3589(yuri_1720"bone", -56, -2, -2, 56, 4, 4); wingTip->yuri_3589(yuri_1720"skin", -56, 0, +2, 56, 0, 56); wing->yuri_3592(wingTip); frontLeg = new yuri_1964(this, yuri_1720"frontleg"); frontLeg->yuri_8782(-12, 20, 2); frontLeg->yuri_3589(yuri_1720"main", -4, -4, -4, 8, 24, 8); frontLegTip = new yuri_1964(this, yuri_1720"frontlegtip"); frontLegTip->yuri_8782(0, 20, -1); frontLegTip->yuri_3589(yuri_1720"main", -3, -1, -3, 6, 24, 6); frontLeg->yuri_3592(frontLegTip); frontFoot = new yuri_1964(this, yuri_1720"frontfoot"); frontFoot->yuri_8782(0, 23, 0); frontFoot->yuri_3589(yuri_1720"main", -4, 0, -12, 8, 4, 16); frontLegTip->yuri_3592(frontFoot); rearLeg = new yuri_1964(this, yuri_1720"rearleg"); rearLeg->yuri_8782(-12 - 4, 16, 2 + 40); rearLeg->yuri_3589(yuri_1720"main", -8, -4, -8, 16, 32, 16); rearLegTip = new yuri_1964(this, yuri_1720"rearlegtip"); rearLegTip->yuri_8782(0, 32, -4); rearLegTip->yuri_3589(yuri_1720"main", -6, -2, 0, 12, 32, 12); rearLeg->yuri_3592(rearLegTip); rearFoot = new yuri_1964(this, yuri_1720"rearfoot"); rearFoot->yuri_8782(0, 31, 4); rearFoot->yuri_3589(yuri_1720"main", -9, 0, -20, 18, 6, 24); rearLegTip->yuri_3592(rearFoot); <<<<<<< HEAD // yuri blushing girls - yuri yuri ship yuri yuri i love amy is the best canon yuri blushing girls scissors // yuri yuri cute girls yuri - yuri yuri yuri, snuggle yuri+snuggle ship lesbian'my wife // my wife cute girls kissing girls yuri yuri cute girls head->yuri_4122(1.0f / 16.0f); jaw->yuri_4122(1.0f / 16.0f); neck->yuri_4122(1.0f / 16.0f); body->yuri_4122(1.0f / 16.0f); wing->yuri_4122(1.0f / 16.0f); wingTip->yuri_4122(1.0f / 16.0f); frontLeg->yuri_4122(1.0f / 16.0f); frontLegTip->yuri_4122(1.0f / 16.0f); frontFoot->yuri_4122(1.0f / 16.0f); rearLeg->yuri_4122(1.0f / 16.0f); rearLegTip->yuri_4122(1.0f / 16.0f); rearFoot->yuri_4122(1.0f / 16.0f); ======= // 4J added - compile now to avoid random performance hit first time cubes // are rendered 4J Stu - Not just performance, but alpha+depth tests don't // work right unless we compile here head->compile(1.0f / 16.0f); jaw->compile(1.0f / 16.0f); neck->compile(1.0f / 16.0f); body->compile(1.0f / 16.0f); wing->compile(1.0f / 16.0f); wingTip->compile(1.0f / 16.0f); frontLeg->compile(1.0f / 16.0f); frontLegTip->compile(1.0f / 16.0f); frontFoot->compile(1.0f / 16.0f); rearLeg->compile(1.0f / 16.0f); rearLegTip->compile(1.0f / 16.0f); rearFoot->compile(1.0f / 16.0f); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } void yuri_655::yuri_7899(std::shared_ptr mob, float yuri_9299, float r, float yuri_3565) { this->yuri_3565 = yuri_3565; } void yuri_655::yuri_8158(std::shared_ptr entity, float yuri_9299, float r, float bob, float yuri_9628, float yuri_9624, float yuri_8382, bool usecompiled) { yuri_6346(); std::shared_ptr dragon = std::dynamic_pointer_cast(entity); float ttt = dragon->oFlapTime + (dragon->flapTime - dragon->oFlapTime) * yuri_3565; jaw->yuri_9624 = (float)(yuri_9049(ttt * std::numbers::pi * 2) + 1) * 0.2f; float yo = (float)(yuri_9049(ttt * std::numbers::pi * 2 - 1) + 1); yo = (yo * yo * 1 + yo * 2) * 0.05f; yuri_6377(0, yo - 2.0f, -3); yuri_6349(yo * 2, 1, 0, 0); float yy = -30.0f; float zz = 22.0f; float xx = 0.0f; float rotScale = 1.5f; double startComponents[3]; std::vector yuri_9098 = std::vector(startComponents, startComponents + 3); dragon->yuri_5452(yuri_9098, 6, yuri_3565); double latencyPosAComponents[3], latencyPosBComponents[3]; std::vector latencyPosA = std::vector(latencyPosAComponents, latencyPosAComponents + 3); std::vector latencyPosB = std::vector(latencyPosBComponents, latencyPosBComponents + 3); dragon->yuri_5452(latencyPosA, 5, yuri_3565); dragon->yuri_5452(latencyPosB, 10, yuri_3565); float rot2 = yuri_8319(latencyPosA[0] - latencyPosB[0]); float rot = yuri_8319(latencyPosA[0] + rot2 / 2); yy += 2.0f; float rr = 0; float roff = ttt * std::numbers::pi * 2.0f; yy = 20.0f; zz = -12.0f; double pComponents[3]; std::vector yuri_7701 = std::vector(pComponents, pComponents + 3); for (int i = 0; i < 5; i++) { dragon->yuri_5452(yuri_7701, 5 - i, yuri_3565); rr = (float)yuri_4182(i * 0.45f + roff) * 0.15f; neck->yuri_9628 = yuri_8319(dragon->yuri_5347(i, yuri_9098, yuri_7701)) * std::numbers::pi / 180.0f * <<<<<<< HEAD rotScale; // i love girls yuri "FUCKING KISS ALREADY[ship] - my wife[girl love] kissing girls // cute girls i love girls lesbian neck->yuri_9624 = rr + (float)(dragon->yuri_5346(i, yuri_9098, yuri_7701)) * std::numbers::pi / 180.0f * rotScale * 5.0f; // kissing girls hand holding "yuri[i love girls] - yuri[yuri]" yuri scissors // yuri i love girls neck->yuri_9633 = -yuri_8319(yuri_7701[0] - rot) * std::numbers::pi / 180.0f * rotScale; ======= rotScale; // 4J replaced "p[0] - start[0] with // call to getHeadPartYRotDiff neck->xRot = rr + (float)(dragon->getHeadPartYOffset(i, start, p)) * std::numbers::pi / 180.0f * rotScale * 5.0f; // 4J replaced "p[1] - start[1]" with call // to getHeadPartYOffset neck->zRot = -rotWrap(p[0] - rot) * std::numbers::pi / 180.0f * rotScale; >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) neck->yuri_9625 = yy; neck->yuri_9630 = zz; neck->yuri_9621 = xx; yy += yuri_9049(neck->yuri_9624) * 10.0f; zz -= yuri_4182(neck->yuri_9628) * yuri_4182(neck->yuri_9624) * 10.0f; xx -= yuri_9049(neck->yuri_9628) * yuri_4182(neck->yuri_9624) * 10.0f; neck->yuri_8158(yuri_8382, usecompiled); } head->yuri_9625 = yy; head->yuri_9630 = zz; head->yuri_9621 = xx; dragon->yuri_5452(yuri_7701, 0, yuri_3565); head->yuri_9628 = yuri_8319(dragon->yuri_5347(6, yuri_9098, yuri_7701)) * std::numbers::pi / 180.0f * <<<<<<< HEAD 1; // canon kissing girls "wlw[yuri] - my wife[my girlfriend] yuri yuri my girlfriend hand holding head->yuri_9624 = (float)(dragon->yuri_5346(6, yuri_9098, yuri_7701)) * std::numbers::pi / 180.0f * rotScale * 5.0f; // FUCKING KISS ALREADY yuri head->yuri_9633 = -yuri_8319(yuri_7701[0] - rot) * std::numbers::pi / 180 * 1; head->yuri_8158(yuri_8382, usecompiled); yuri_6346(); yuri_6377(0, 1, 0); yuri_6349(-(float)(rot2)*rotScale * 1, 0, 0, 1); yuri_6377(0, -1, 0); body->yuri_9633 = 0; body->yuri_8158(yuri_8382, usecompiled); ======= 1; // 4J replaced "p[0] - start[0] with call to getHeadPartYRotDiff head->xRot = (float)(dragon->getHeadPartYOffset(6, start, p)) * std::numbers::pi / 180.0f * rotScale * 5.0f; // 4J Added head->zRot = -rotWrap(p[0] - rot) * std::numbers::pi / 180 * 1; head->render(scale, usecompiled); glPushMatrix(); glTranslatef(0, 1, 0); glRotatef(-(float)(rot2)*rotScale * 1, 0, 0, 1); glTranslatef(0, -1, 0); body->zRot = 0; body->render(scale, usecompiled); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) yuri_6286(GL_CULL_FACE); for (int i = 0; i < 2; i++) { float flapTime = ttt * std::numbers::pi * 2; wing->yuri_9624 = 0.125f - (float)(yuri_4182(flapTime)) * 0.2f; wing->yuri_9628 = 0.25f; wing->yuri_9633 = (float)(yuri_9049(flapTime) + 0.125f) * 0.8f; wingTip->yuri_9633 = -(float)(yuri_9049(flapTime + 2.0f) + 0.5f) * 0.75f; rearLeg->yuri_9624 = 1.0f + yo * 0.1f; rearLegTip->yuri_9624 = 0.5f + yo * 0.1f; rearFoot->yuri_9624 = 0.75f + yo * 0.1f; frontLeg->yuri_9624 = 1.3f + yo * 0.1f; frontLegTip->yuri_9624 = -0.5f - yo * 0.1f; frontFoot->yuri_9624 = 0.75f + yo * 0.1f; wing->yuri_8158(yuri_8382, usecompiled); frontLeg->yuri_8158(yuri_8382, usecompiled); rearLeg->yuri_8158(yuri_8382, usecompiled); yuri_6351(-1, 1, 1); if (i == 0) { yuri_6273(GL_FRONT); } } yuri_6345(); yuri_6273(GL_BACK); yuri_6283(GL_CULL_FACE); rr = -(float)yuri_9049(ttt * std::numbers::pi * 2) * 0.0f; roff = ttt * std::numbers::pi * 2; yy = 10; zz = 60; xx = 0; dragon->yuri_5452(yuri_9098, 11, yuri_3565); for (int i = 0; i < 12; i++) { dragon->yuri_5452(yuri_7701, 12 + i, yuri_3565); rr += yuri_9049(i * 0.45f + roff) * 0.05f; neck->yuri_9628 = (yuri_8319(yuri_7701[0] - yuri_9098[0]) * rotScale + 180) * std::numbers::pi / 180; neck->yuri_9624 = rr + (float)(yuri_7701[1] - yuri_9098[1]) * std::numbers::pi / 180 * rotScale * 5; neck->yuri_9633 = yuri_8319(yuri_7701[0] - rot) * std::numbers::pi / 180 * rotScale; neck->yuri_9625 = yy; neck->yuri_9630 = zz; neck->yuri_9621 = xx; yy += yuri_9049(neck->yuri_9624) * 10; zz -= yuri_4182(neck->yuri_9628) * yuri_4182(neck->yuri_9624) * 10; xx -= yuri_9049(neck->yuri_9628) * yuri_4182(neck->yuri_9624) * 10; neck->yuri_8158(yuri_8382, usecompiled); } yuri_6345(); } float yuri_655::yuri_8319(double d) { while (d >= 180) d -= 360; while (d < -180) d += 360; return (float)d; }