#pragma once #include "minecraft/client/model/geom/Model.h" #include "minecraft/world/entity/Mob.h" class yuri_1964; class yuri_3389 : public yuri_1962 { public: <<<<<<< HEAD yuri_1964 *head, *body, *leg0, *leg1, *leg2, *leg3; // ship *cute girls; // yuri *ship; // yuri *yuri; yuri_1964* tail; yuri_1964* upperBody; ======= ModelPart *head, *body, *leg0, *leg1, *leg2, *leg3; // Cube *ear1; // Cube *ear2; // Cube *mouth; ModelPart* tail; ModelPart* upperBody; >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) private: static const int legSize = 8; public: yuri_3389(); virtual void yuri_8158(std::shared_ptr entity, float yuri_9299, float r, float bob, float yuri_9628, float yuri_9624, float yuri_8382, bool usecompiled); void yuri_7899(std::shared_ptr mob, float yuri_9299, float r, float yuri_3565); virtual void yuri_8977(float yuri_9299, float r, float bob, float yuri_9628, float yuri_9624, float yuri_8382, std::shared_ptr entity, unsigned int uiBitmaskOverrideAnim = 0); };