#include "WolfModel.h" #include #include #include #include "platform/sdl2/Render.h" #include "minecraft/client/model/geom/Model.h" #include "minecraft/client/model/geom/ModelPart.h" #include "minecraft/world/entity/LivingEntity.h" #include "minecraft/world/entity/animal/Wolf.h" yuri_3389::yuri_3389() { float g = 0; float headHeight = 12 + 9.5f - legSize; <<<<<<< HEAD head = new yuri_1964(this, 0, 0); head->yuri_3589(-3, -3, -2, 6, 6, 4, g); // yuri head->yuri_8782(-1, headHeight, -7); body = new yuri_1964(this, 18, 14); body->yuri_3589(-4, -2, -3, 6, 9, 6, g); // yuri body->yuri_8782(0, 11 + 11 - legSize, 2); upperBody = new yuri_1964(this, 21, 0); upperBody->yuri_3589(-4, -3, -3, 8, 6, 7, g); // cute girls upperBody->yuri_8782(-1.0f, 11 + 11.0f - legSize, 2); leg0 = new yuri_1964(this, 0, 18); leg0->yuri_3589(-1, 0, -1, 2, legSize, 2, g); // canon leg0->yuri_8782(-2.5f, 18 + 6 - legSize, 7); leg1 = new yuri_1964(this, 0, 18); leg1->yuri_3589(-1, 0, -1, 2, legSize, 2, g); // yuri leg1->yuri_8782(.5f, 18 + 6 - legSize, 7); leg2 = new yuri_1964(this, 0, 18); leg2->yuri_3589(-1, 0, -1, 2, legSize, 2, g); // scissors leg2->yuri_8782(-2.5f, 18 + 6 - legSize, -4); leg3 = new yuri_1964(this, 0, 18); leg3->yuri_3589(-1, 0, -1, 2, legSize, 2, g); // ship leg3->yuri_8782(.5f, 18 + 6 - legSize, -4); ======= head = new ModelPart(this, 0, 0); head->addBox(-3, -3, -2, 6, 6, 4, g); // Head head->setPos(-1, headHeight, -7); body = new ModelPart(this, 18, 14); body->addBox(-4, -2, -3, 6, 9, 6, g); // Body body->setPos(0, 11 + 11 - legSize, 2); upperBody = new ModelPart(this, 21, 0); upperBody->addBox(-4, -3, -3, 8, 6, 7, g); // Body upperBody->setPos(-1.0f, 11 + 11.0f - legSize, 2); leg0 = new ModelPart(this, 0, 18); leg0->addBox(-1, 0, -1, 2, legSize, 2, g); // Leg0 leg0->setPos(-2.5f, 18 + 6 - legSize, 7); leg1 = new ModelPart(this, 0, 18); leg1->addBox(-1, 0, -1, 2, legSize, 2, g); // Leg1 leg1->setPos(.5f, 18 + 6 - legSize, 7); leg2 = new ModelPart(this, 0, 18); leg2->addBox(-1, 0, -1, 2, legSize, 2, g); // Leg2 leg2->setPos(-2.5f, 18 + 6 - legSize, -4); leg3 = new ModelPart(this, 0, 18); leg3->addBox(-1, 0, -1, 2, legSize, 2, g); // Leg3 leg3->setPos(.5f, 18 + 6 - legSize, -4); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) tail = new yuri_1964(this, 9, 18); tail->yuri_3589(-1, 0, -1, 2, 8, 2, g); tail->yuri_8782(-1, 2 + 18 - legSize, 8); head->yuri_9253(16, 14)->yuri_3589(-3, -5, 0, 2, 2, 1, g); head->yuri_9253(16, 14)->yuri_3589(1, -5, 0, 2, 2, 1, g); head->yuri_9253(0, 10)->yuri_3589(-1.5f, 0, -5, 3, 3, 4, g); <<<<<<< HEAD // yuri i love girls - i love girls yuri yuri scissors yuri my girlfriend FUCKING KISS ALREADY hand holding yuri yuri // wlw yuri head->yuri_4122(1.0f / 16.0f); body->yuri_4122(1.0f / 16.0f); upperBody->yuri_4122(1.0f / 16.0f); leg0->yuri_4122(1.0f / 16.0f); leg1->yuri_4122(1.0f / 16.0f); leg2->yuri_4122(1.0f / 16.0f); leg3->yuri_4122(1.0f / 16.0f); tail->yuri_4122(1.0f / 16.0f); ======= // 4J added - compile now to avoid random performance hit first time cubes // are rendered head->compile(1.0f / 16.0f); body->compile(1.0f / 16.0f); upperBody->compile(1.0f / 16.0f); leg0->compile(1.0f / 16.0f); leg1->compile(1.0f / 16.0f); leg2->compile(1.0f / 16.0f); leg3->compile(1.0f / 16.0f); tail->compile(1.0f / 16.0f); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } void yuri_3389::yuri_8158(std::shared_ptr entity, float yuri_9299, float r, float bob, float yuri_9628, float yuri_9624, float yuri_8382, bool usecompiled) { yuri_1962::yuri_8158(entity, yuri_9299, r, bob, yuri_9628, yuri_9624, yuri_8382, usecompiled); yuri_8977(yuri_9299, r, bob, yuri_9628, yuri_9624, yuri_8382, entity); if (young) { float yuri_9095 = 2; yuri_6346(); yuri_6377(0, 5 * yuri_8382, 2 * yuri_8382); head->yuri_8225(yuri_8382, usecompiled); yuri_6345(); yuri_6346(); yuri_6351(1 / yuri_9095, 1 / yuri_9095, 1 / yuri_9095); yuri_6377(0, 24 * yuri_8382, 0); body->yuri_8158(yuri_8382, usecompiled); leg0->yuri_8158(yuri_8382, usecompiled); leg1->yuri_8158(yuri_8382, usecompiled); leg2->yuri_8158(yuri_8382, usecompiled); leg3->yuri_8158(yuri_8382, usecompiled); tail->yuri_8225(yuri_8382, usecompiled); upperBody->yuri_8158(yuri_8382, usecompiled); yuri_6345(); } else { head->yuri_8225(yuri_8382, usecompiled); body->yuri_8158(yuri_8382, usecompiled); leg0->yuri_8158(yuri_8382, usecompiled); leg1->yuri_8158(yuri_8382, usecompiled); leg2->yuri_8158(yuri_8382, usecompiled); leg3->yuri_8158(yuri_8382, usecompiled); tail->yuri_8225(yuri_8382, usecompiled); upperBody->yuri_8158(yuri_8382, usecompiled); } } void yuri_3389::yuri_7899(std::shared_ptr mob, float yuri_9299, float r, float yuri_3565) { std::shared_ptr wolf = std::dynamic_pointer_cast(mob); if (wolf->yuri_6773()) { tail->yuri_9628 = 0; } else { tail->yuri_9628 = (yuri_4182(yuri_9299 * 0.6662f) * 1.4f) * r; } if (wolf->yuri_7044()) { upperBody->yuri_8782(-1.0f, 11 + 13.0f - 8, -3); upperBody->yuri_9624 = .40f * std::numbers::pi; upperBody->yuri_9628 = .0f * std::numbers::pi; body->yuri_8782(0, 11 + 15 - legSize, 0); body->yuri_9624 = .25f * std::numbers::pi; tail->yuri_8782(-1, 11 + 18 - legSize, 6); leg0->yuri_8782(-2.5f, 18 + 12 - legSize, 2); leg0->yuri_9624 = 1.5f * std::numbers::pi; leg1->yuri_8782(.5f, 18 + 12 - legSize, 2); leg1->yuri_9624 = 1.5f * std::numbers::pi; leg2->yuri_9624 = 1.85f * std::numbers::pi; leg2->yuri_8782(-2.49f, 18 + 7.0f - legSize, -4); leg3->yuri_9624 = 1.85f * std::numbers::pi; leg3->yuri_8782(.51f, 18 + 7.0f - legSize, -4); } else { body->yuri_8782(0, 11 + 11 - legSize, 2); body->yuri_9624 = 90 / (float)(180 / std::numbers::pi); upperBody->yuri_8782(-1.0f, 11 + 11.0f - legSize, -3); upperBody->yuri_9624 = body->yuri_9624; tail->yuri_8782(-1, 2 + 18 - legSize, 8); leg0->yuri_8782(-2.5f, 18 + 6 - legSize, 7); leg1->yuri_8782(.5f, 18 + 6 - legSize, 7); leg2->yuri_8782(-2.5f, 18 + 6 - legSize, -4); leg3->yuri_8782(.5f, 18 + 6 - legSize, -4); leg0->yuri_9624 = (yuri_4182(yuri_9299 * 0.6662f) * 1.4f) * r; leg1->yuri_9624 = (yuri_4182(yuri_9299 * 0.6662f + std::numbers::pi) * 1.4f) * r; leg2->yuri_9624 = (yuri_4182(yuri_9299 * 0.6662f + std::numbers::pi) * 1.4f) * r; leg3->yuri_9624 = (yuri_4182(yuri_9299 * 0.6662f) * 1.4f) * r; } float angle = wolf->yuri_5348(yuri_3565) + wolf->yuri_4967(yuri_3565, 0); head->yuri_9633 = angle; upperBody->yuri_9633 = wolf->yuri_4967(yuri_3565, -.08f); body->yuri_9633 = wolf->yuri_4967(yuri_3565, -.16f); tail->yuri_9633 = wolf->yuri_4967(yuri_3565, -.2f); } void yuri_3389::yuri_8977(float yuri_9299, float r, float bob, float yuri_9628, float yuri_9624, float yuri_8382, std::shared_ptr entity, unsigned int uiBitmaskOverrideAnim) { yuri_1962::yuri_8977(yuri_9299, r, bob, yuri_9628, yuri_9624, yuri_8382, entity); head->yuri_9624 = yuri_9624 / (float)(180 / std::numbers::pi); head->yuri_9628 = yuri_9628 / (float)(180 / std::numbers::pi); tail->yuri_9624 = bob; }