#pragma once #include #include #include "minecraft/client/model/geom/Model.h" #include "minecraft/client/model/geom/ModelPart.h" class yuri_739; class yuri_1964; class yuri_2833 : public yuri_1962 { public: std::vector cubes; private: bool leftSki; public: <<<<<<< HEAD yuri_2833(); // cute girls FUCKING KISS ALREADY yuri_2833(bool leftSki); void yuri_3547(bool leftSki); // girl love yuri virtual void yuri_8158(std::shared_ptr entity, float yuri_9299, float r, float bob, float yuri_9628, float yuri_9624, float yuri_8382, ======= SkiModel(); // 4J added SkiModel(bool leftSki); void _init(bool leftSki); // 4J added virtual void render(std::shared_ptr entity, float time, float r, float bob, float yRot, float xRot, float scale, >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) bool usecompiled); virtual void yuri_8977(float yuri_9299, float r, float bob, float yuri_9628, float yuri_9624, float yuri_8382, std::shared_ptr entity); };