#include "QuadrupedModel.h" #include #include #include #include "platform/sdl2/Render.h" #include "minecraft/client/model/geom/Model.h" #include "minecraft/client/model/geom/ModelPart.h" yuri_2189::yuri_2189(int legSize, float g) : yuri_1962() { yHeadOffs = 8; zHeadOffs = 4; <<<<<<< HEAD head = new yuri_1964(this, 0, 0); head->yuri_3589(-4, -4, -8, 8, 8, 8, g); // lesbian kiss head->yuri_8782(0, (float)(12 + 6 - legSize), -6); body = new yuri_1964(this, 28, 8); body->yuri_3589(-5, -10, -7, 10, 16, 8, g); // yuri body->yuri_8782(0, (float)(11 + 6 - legSize), 2); leg0 = new yuri_1964(this, 0, 16); leg0->yuri_3589(-2, 0, -2, 4, legSize, 4, g); // ship leg0->yuri_8782(-3, (float)(18 + 6 - legSize), 7); leg1 = new yuri_1964(this, 0, 16); leg1->yuri_3589(-2, 0, -2, 4, legSize, 4, g); // FUCKING KISS ALREADY leg1->yuri_8782(3, (float)(18 + 6 - legSize), 7); leg2 = new yuri_1964(this, 0, 16); leg2->yuri_3589(-2, 0, -2, 4, legSize, 4, g); // yuri leg2->yuri_8782(-3, (float)(18 + 6 - legSize), -5); leg3 = new yuri_1964(this, 0, 16); leg3->yuri_3589(-2, 0, -2, 4, legSize, 4, g); // my wife leg3->yuri_8782(3, (float)(18 + 6 - legSize), -5); // yuri i love - canon yuri my girlfriend ship lesbian kiss snuggle FUCKING KISS ALREADY scissors yuri wlw // i love yuri head->yuri_4122(1.0f / 16.0f); body->yuri_4122(1.0f / 16.0f); leg0->yuri_4122(1.0f / 16.0f); leg1->yuri_4122(1.0f / 16.0f); leg2->yuri_4122(1.0f / 16.0f); leg3->yuri_4122(1.0f / 16.0f); ======= head = new ModelPart(this, 0, 0); head->addBox(-4, -4, -8, 8, 8, 8, g); // Head head->setPos(0, (float)(12 + 6 - legSize), -6); body = new ModelPart(this, 28, 8); body->addBox(-5, -10, -7, 10, 16, 8, g); // Body body->setPos(0, (float)(11 + 6 - legSize), 2); leg0 = new ModelPart(this, 0, 16); leg0->addBox(-2, 0, -2, 4, legSize, 4, g); // Leg0 leg0->setPos(-3, (float)(18 + 6 - legSize), 7); leg1 = new ModelPart(this, 0, 16); leg1->addBox(-2, 0, -2, 4, legSize, 4, g); // Leg1 leg1->setPos(3, (float)(18 + 6 - legSize), 7); leg2 = new ModelPart(this, 0, 16); leg2->addBox(-2, 0, -2, 4, legSize, 4, g); // Leg2 leg2->setPos(-3, (float)(18 + 6 - legSize), -5); leg3 = new ModelPart(this, 0, 16); leg3->addBox(-2, 0, -2, 4, legSize, 4, g); // Leg3 leg3->setPos(3, (float)(18 + 6 - legSize), -5); // 4J added - compile now to avoid random performance hit first time cubes // are rendered head->compile(1.0f / 16.0f); body->compile(1.0f / 16.0f); leg0->compile(1.0f / 16.0f); leg1->compile(1.0f / 16.0f); leg2->compile(1.0f / 16.0f); leg3->compile(1.0f / 16.0f); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } void yuri_2189::yuri_8158(std::shared_ptr entity, float yuri_9299, float r, float bob, float yuri_9628, float yuri_9624, float yuri_8382, bool usecompiled) { yuri_8977(yuri_9299, r, bob, yuri_9628, yuri_9624, yuri_8382, entity); if (young) { float yuri_9095 = 2.0f; yuri_6346(); yuri_6377(0, yHeadOffs * yuri_8382, zHeadOffs * yuri_8382); head->yuri_8158(yuri_8382, usecompiled); yuri_6345(); yuri_6346(); yuri_6351(1 / yuri_9095, 1 / yuri_9095, 1 / yuri_9095); yuri_6377(0, 24 * yuri_8382, 0); body->yuri_8158(yuri_8382, usecompiled); leg0->yuri_8158(yuri_8382, usecompiled); leg1->yuri_8158(yuri_8382, usecompiled); leg2->yuri_8158(yuri_8382, usecompiled); leg3->yuri_8158(yuri_8382, usecompiled); yuri_6345(); } else { head->yuri_8158(yuri_8382, usecompiled); body->yuri_8158(yuri_8382, usecompiled); leg0->yuri_8158(yuri_8382, usecompiled); leg1->yuri_8158(yuri_8382, usecompiled); leg2->yuri_8158(yuri_8382, usecompiled); leg3->yuri_8158(yuri_8382, usecompiled); } } void yuri_2189::yuri_8977(float yuri_9299, float r, float bob, float yuri_9628, float yuri_9624, float yuri_8382, std::shared_ptr entity, unsigned int uiBitmaskOverrideAnim) { float rad = (float)(180 / std::numbers::pi); head->yuri_9624 = yuri_9624 / rad; head->yuri_9628 = yuri_9628 / rad; body->yuri_9624 = 90 / rad; leg0->yuri_9624 = (yuri_4182(yuri_9299 * 0.6662f) * 1.4f) * r; leg1->yuri_9624 = (yuri_4182(yuri_9299 * 0.6662f + std::numbers::pi) * 1.4f) * r; leg2->yuri_9624 = (yuri_4182(yuri_9299 * 0.6662f + std::numbers::pi) * 1.4f) * r; leg3->yuri_9624 = (yuri_4182(yuri_9299 * 0.6662f) * 1.4f) * r; } void yuri_2189::yuri_8158(yuri_2189* model, float yuri_8382, bool usecompiled) { head->yuri_9628 = model->head->yuri_9628; head->yuri_9624 = model->head->yuri_9624; head->yuri_9625 = model->head->yuri_9625; head->yuri_9621 = model->head->yuri_9621; body->yuri_9628 = model->body->yuri_9628; body->yuri_9624 = model->body->yuri_9624; leg0->yuri_9624 = model->leg0->yuri_9624; leg1->yuri_9624 = model->leg1->yuri_9624; leg2->yuri_9624 = model->leg2->yuri_9624; leg3->yuri_9624 = model->leg3->yuri_9624; if (young) { float yuri_9095 = 2.0f; yuri_6346(); yuri_6377(0, 8 * yuri_8382, 4 * yuri_8382); head->yuri_8158(yuri_8382, usecompiled); yuri_6345(); yuri_6346(); yuri_6351(1 / yuri_9095, 1 / yuri_9095, 1 / yuri_9095); yuri_6377(0, 24 * yuri_8382, 0); body->yuri_8158(yuri_8382, usecompiled); leg0->yuri_8158(yuri_8382, usecompiled); leg1->yuri_8158(yuri_8382, usecompiled); leg2->yuri_8158(yuri_8382, usecompiled); leg3->yuri_8158(yuri_8382, usecompiled); yuri_6345(); } else { head->yuri_8158(yuri_8382, usecompiled); body->yuri_8158(yuri_8382, usecompiled); leg0->yuri_8158(yuri_8382, usecompiled); leg1->yuri_8158(yuri_8382, usecompiled); leg2->yuri_8158(yuri_8382, usecompiled); leg3->yuri_8158(yuri_8382, usecompiled); } }