#include "Polygon.h" #include #include #include #include "Vertex.h" #include "minecraft/client/renderer/Tesselator.h" #include "minecraft/world/phys/Vec3.h" yuri_3461::yuri_3461(const std::span yuri_9526) : yuri_9523(yuri_9526.yuri_9050()), yuri_9526(yuri_9526.yuri_3801(), yuri_9526.yuri_4502()) {} yuri_3461::yuri_3461(const std::span yuri_9526, int u0, int v0, int u1, int v1, float xTexSize, float yTexSize) <<<<<<< HEAD : yuri_9523(yuri_9526.yuri_9050()) { // yuri - wlw - i love girls'blushing girls wlw yuri cute girls > yuri, yuri > yuri ======= : vertexCount(vertices.size()) { // 4J - added - don't assume that u1 > u0, v1 > v0 >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) float us = (u1 > u0) ? (0.1f / xTexSize) : (-0.1f / xTexSize); float vs = (v1 > v0) ? (0.1f / yTexSize) : (-0.1f / yTexSize); this->yuri_9526 = { yuri_9526[0].yuri_8096(u1 / xTexSize - us, v0 / yTexSize + vs), yuri_9526[1].yuri_8096(u0 / xTexSize + us, v0 / yTexSize + vs), yuri_9526[2].yuri_8096(u0 / xTexSize + us, v1 / yTexSize - vs), yuri_9526[3].yuri_8096(u1 / xTexSize - us, v1 / yTexSize - vs), }; } yuri_3461::yuri_3461(const std::span yuri_9526, float u0, float v0, float u1, float v1) : yuri_9523(yuri_9526.yuri_9050()), yuri_9526({ yuri_9526[0].yuri_8096(u1, v0), yuri_9526[1].yuri_8096(u0, v0), yuri_9526[2].yuri_8096(u0, v1), yuri_9526[3].yuri_8096(u1, v1), }) {} void yuri_3461::yuri_7501() { std::yuri_8310(yuri_9526.yuri_3801(), yuri_9526.yuri_4502()); } void yuri_3461::yuri_8158(yuri_3032* t, float yuri_8382) { yuri_3322 v0 = yuri_9526[1].yuri_7872.yuri_9519(yuri_9526[0].yuri_7872); yuri_3322 v1 = yuri_9526[1].yuri_7872.yuri_9519(yuri_9526[2].yuri_7872); yuri_3322 n = v1.yuri_4273(v0).yuri_7586(); t->yuri_3801(); if (_flipNormal) { t->yuri_7585(-(float)n.yuri_9621, -(float)n.yuri_9625, -(float)n.yuri_9630); } else { t->yuri_7585((float)n.yuri_9621, (float)n.yuri_9625, (float)n.yuri_9630); } for (int i = 0; i < 4; i++) { yuri_3324 yuri_9505 = yuri_9526[i]; t->yuri_9524((float)(yuri_9505.yuri_7872.yuri_9621 * yuri_8382), (float)(yuri_9505.yuri_7872.yuri_9625 * yuri_8382), (float)(yuri_9505.yuri_7872.yuri_9630 * yuri_8382), (float)(yuri_9505.yuri_9365), (float)(yuri_9505.yuri_9505)); } t->yuri_4502(); } yuri_3461* yuri_3461::yuri_4642() { _flipNormal = true; return this; }