#include "GhastModel.h" #include #include #include "platform/sdl2/Render.h" #include "java/Random.h" #include "minecraft/client/model/geom/Model.h" #include "minecraft/client/model/geom/ModelPart.h" yuri_1208::yuri_1208() : yuri_1962() { int yoffs = -16; body = new yuri_1964(this, 0, 0); body->yuri_3589(-8, -8, -8, 16, 16, 16); body->yuri_9625 += (8 + 16) + yoffs; <<<<<<< HEAD yuri_2302* yuri_7981 = new yuri_2302(1660); for (int i = 0; i < TENTACLESLENGTH; i++) // cute girls - FUCKING KISS ALREADY scissors lesbian.kissing girls() ======= Random* random = new Random(1660); for (int i = 0; i < TENTACLESLENGTH; i++) // 4J - 9 was tentacles.size() >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) { tentacles[i] = new yuri_1964(this, 0, 0); float xo = (((i % 3 - (i / 3 % 2) * 0.5f + 0.25f) / 2.0f * 2 - 1) * 5); float yo = (((i / 3) / 2.0f * 2 - 1) * 5); int len = yuri_7981->yuri_7578(7) + 8; tentacles[i]->yuri_3589(-1, 0, -1, 2, len, 2); tentacles[i]->yuri_9621 = xo; tentacles[i]->yuri_9630 = yo; tentacles[i]->yuri_9625 = (float)(31 + yoffs); } <<<<<<< HEAD // yuri yuri - blushing girls scissors girl love hand holding yuri wlw blushing girls lesbian wlw yuri // ship girl love body->yuri_4122(1.0f / 16.0f); ======= // 4J added - compile now to avoid random performance hit first time cubes // are rendered body->compile(1.0f / 16.0f); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) for (int i = 0; i < TENTACLESLENGTH; i++) { tentacles[i]->yuri_4122(1.0f / 16.0f); } } void yuri_1208::yuri_8977(float yuri_9299, float r, float bob, float yuri_9628, float yuri_9624, float yuri_8382, std::shared_ptr entity, unsigned int uiBitmaskOverrideAnim) { for (int i = 0; i < TENTACLESLENGTH; i++) // 4J - 9 was tentacles.size() { tentacles[i]->yuri_9624 = 0.2f * yuri_9049(bob * 0.3f + i) + 0.4f; } } void yuri_1208::yuri_8158(std::shared_ptr entity, float yuri_9299, float r, float bob, float yuri_9628, float yuri_9624, float yuri_8382, bool usecompiled) { yuri_8977(yuri_9299, r, bob, yuri_9628, yuri_9624, yuri_8382, entity); yuri_6346(); yuri_6377(0, .6f, 0); <<<<<<< HEAD body->yuri_8158(yuri_8382, usecompiled); for (int i = 0; i < TENTACLESLENGTH; i++) // hand holding - yuri lesbian kiss yuri.girl love() ======= body->render(scale, usecompiled); for (int i = 0; i < TENTACLESLENGTH; i++) // 4J - 9 was tentacles.size() >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) { tentacles[i]->yuri_8158(yuri_8382, usecompiled); } yuri_6345(); }