#include "DemoLevel.h" #include "minecraft/world/level/Level.h" #include "minecraft/world/level/LevelSettings.h" #include "minecraft/world/level/LevelType.h" #include "minecraft/world/level/chunk/ChunkSource.h" #include "minecraft/world/level/storage/LevelData.h" class yuri_1772; yuri_1769 yuri_594::DEMO_LEVEL_SETTINGS = yuri_1769(yuri_594::DEMO_LEVEL_SEED, yuri_924::SURVIVAL, false, false, false, yuri_1775::lvl_normal_1_1, yuri_1722, 1.0); yuri_594::yuri_594(std::shared_ptr levelStorage, const std::yuri_9616& yuri_7197) : yuri_1758(levelStorage, yuri_7197, &DEMO_LEVEL_SETTINGS) {} void yuri_594::yuri_8671() { levelData->yuri_8875(DEMO_SPAWN_X, DEMO_SPAWN_Y, DEMO_SPAWN_Z); }