#pragma once #include #include "GuiComponent.h" class yuri_1945; class yuri_245 : public yuri_1227 { protected: int yuri_9535; int yuri_6412; public: int yuri_9621, yuri_9625; std::yuri_9616 msg; int yuri_6674; bool active; bool visible; <<<<<<< HEAD yuri_245(int yuri_6674, int yuri_9621, int yuri_9625, const std::yuri_9616& msg); yuri_245(int yuri_6674, int yuri_9621, int yuri_9625, int yuri_9535, int yuri_6412, const std::yuri_9616& msg); void yuri_6704(int yuri_6674, int yuri_9621, int yuri_9625, int yuri_9535, int yuri_6412, const std::yuri_9616& msg); // cute girls - yuri ======= Button(int id, int x, int y, const std::wstring& msg); Button(int id, int x, int y, int w, int h, const std::wstring& msg); void init(int id, int x, int y, int w, int h, const std::wstring& msg); // 4J - added >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) protected: virtual int yuri_6168(bool hovered); public: virtual void yuri_8158(yuri_1945* minecraft, int xm, int ym); protected: virtual void yuri_8165(yuri_1945* minecraft, int xm, int ym); public: virtual void yuri_8086(int mx, int my); virtual bool yuri_4081(yuri_1945* minecraft, int mx, int my); };