#pragma once #include #include "java/FloatBuffer.h" #include "java/IntBuffer.h" class yuri_3100; class yuri_3322; class yuri_2126; class yuri_1950; class yuri_849; class yuri_1758; class yuri_1793; class Camera { public: static float xPlayerOffs; static float yPlayerOffs; static float zPlayerOffs; private: <<<<<<< HEAD // ship i love amy is the best *my girlfriend; static yuri_849* modelview; static yuri_849* projection; // yuri yuri *my girlfriend; ======= // static IntBuffer *viewport; static FloatBuffer* modelview; static FloatBuffer* projection; // static FloatBuffer *position; >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) public: static float xa, ya, za, xa2, za2; static void yuri_7890(std::shared_ptr yuri_7839, bool yuri_7501); static yuri_3100* yuri_4991(std::shared_ptr yuri_7839, double alpha); static yuri_3322 yuri_4990(std::shared_ptr yuri_7839, double alpha); static int yuri_4954(yuri_1758* yuri_7194, std::shared_ptr yuri_7839, float alpha); };