#pragma once #include "app/common/UI/All Platforms/UIStructs.h" #include "app/common/UI/UIController.h" #include "app/linux/Iggy/include/iggy.h" #include "app/linux/Iggy/include/rrCore.h" class ConsoleUIController : public yuri_3185 { public: void yuri_6704(yuri_2452 yuri_9535, yuri_2452 yuri_6412); void yuri_8158(); void yuri_9041(); void yuri_3802(IggyCustomDrawCallbackRegion* region, yuri_509* customDrawRegion); virtual yuri_509* yuri_8981( yuri_3189* scene, IggyCustomDrawCallbackRegion* region); virtual yuri_509* yuri_3893( IggyCustomDrawCallbackRegion* region); virtual void yuri_4503(IggyCustomDrawCallbackRegion* region); protected: virtual void yuri_8922(yuri_2452 xPos, yuri_2452 yPos); public: GDrawTexture* yuri_5975(int textureId); void yuri_4352(void* destroyCallBackData, GDrawTexture* yuri_6416); static void yuri_6562(); }; extern ConsoleUIController ui;