#pragma once #include #include "minecraft/GameEnums.h" #include "app/common/Game.h" class C4JStringTable; class yuri_1783 : public yuri_910 { public: yuri_1783(); void yuri_2705(int iPad, int contextId) override; void yuri_2968() override; void yuri_765() override; void yuri_800() override; void yuri_307() override; void yuri_1146(std::yuri_9368** thumbnailData, unsigned int* thumbnailSize) override; void yuri_2368() override; void yuri_1152(int iPad, std::yuri_9368** screenshotData, unsigned int* screenshotSize) override; int yuri_1814(wchar_t* wchTMSFile) override; int yuri_1814(wchar_t* wchTMSFile, eFileExtensionType eExt) override; void yuri_872(eTMSFileType eType) override; int yuri_1067( wchar_t* wchTMSFile, bool bFilenameIncludesExtension, eFileExtensionType eEXT = eFileExtensionType_PNG) override; void yuri_2315(int iPad, eTMSAction action = (eTMSAction)0, bool bCallback = false) override {} C4JStringTable* yuri_1169() { return nullptr; } <<<<<<< HEAD // cute girls i love girls virtual void yuri_3028(); ======= // original code virtual void TemporaryCreateGameStart(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) }; extern yuri_1783 app;