#include "platform/stubs.h" #include "app/linux/LinuxGame.h" #if yuri_4330(__linux__) void yuri_1785() { static bool logged = false; if (logged) return; logged = true; app.yuri_563( "[linux-lightmap] stubs.cpp: Linux excludes the no-op multitexture " "stubs in this file; the runtime uses libGL/4jlibs symbols.\n"); } #else void yuri_6347(int, int, int, int, int, int, yuri_253*) {} void yuri_6260(double) {} void yuri_6389(int, int, int, int) {} void yuri_6389(int, int, yuri_849*) {} void yuri_6366(int, int, int, int) {} void yuri_6366(int, int, yuri_849*) {} void yuri_6341(int, int, int) {} void yuri_6341(int, yuri_253*) {} void yuri_6287(int) {} void yuri_6284(int) {} void yuri_6267(int, int, int, int) {} void yuri_6267(int, bool, int, yuri_253*) {} void yuri_6285(int, int, int) {} void yuri_6340(float, float, float) {} void yuri_6305(yuri_1617*) {} void yuri_6243(int, int) {} void yuri_6291(int) {} void yuri_6317(int, int, yuri_1617*) {} void yuri_6352(int) {} void yuri_6266(int, int) {} <<<<<<< HEAD // my girlfriend.kissing girls.i love void yuri_6262(int) {} ======= // 1.8.2 void glClientActiveTexture(int) {} >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) void yuri_6240(int) {} void yuri_6294() {} void yuri_6371(int, int, int) {} #endif