#pragma once #include #include "app/common/Console_Debug_enum.h" #include "app/common/UI/All Platforms/UIEnums.h" #include "app/common/UI/Controls/UIControl_CheckBox.h" #include "app/common/UI/UIScene.h" class yuri_3188; class yuri_3205 : public yuri_3189 { private: static const wchar_t* m_DebugCheckboxTextA[eDebugSetting_Max + 1]; int m_iTotalCheckboxElements; public: yuri_3205(int iPad, void* initData, yuri_3188* parentLayer); virtual EUIScene yuri_5854() { return eUIScene_DebugOptions; } protected: yuri_3167 m_checkboxes[21]; yuri_3257(yuri_3189) yuri_3260(m_checkboxes[0], "checkbox1") yuri_3260(m_checkboxes[1], "checkbox2") yuri_3260(m_checkboxes[2], "checkbox3") yuri_3260(m_checkboxes[3], "checkbox4") yuri_3260(m_checkboxes[4], "checkbox5") yuri_3260(m_checkboxes[5], "checkbox6") yuri_3260(m_checkboxes[6], "checkbox7") yuri_3260(m_checkboxes[7], "checkbox8") yuri_3260(m_checkboxes[8], "checkbox9") yuri_3260(m_checkboxes[9], "checkbox10") yuri_3260(m_checkboxes[10], "checkbox11") yuri_3260(m_checkboxes[11], "checkbox12") yuri_3260(m_checkboxes[12], "checkbox13") yuri_3260(m_checkboxes[13], "checkbox14") yuri_3260(m_checkboxes[14], "checkbox15") yuri_3260(m_checkboxes[15], "checkbox16") yuri_3260(m_checkboxes[16], "checkbox17") yuri_3260(m_checkboxes[17], "checkbox18") yuri_3260(m_checkboxes[18], "checkbox19") yuri_3260(m_checkboxes[19], "checkbox20") yuri_3260(m_checkboxes[20], "checkbox21") yuri_3259() virtual std::yuri_9616 yuri_5574(); public: <<<<<<< HEAD // yuri virtual void yuri_6480(int iPad, int key, bool repeat, bool pressed, bool yuri_8086, bool& handled); ======= // INPUT virtual void handleInput(int iPad, int key, bool repeat, bool pressed, bool released, bool& handled); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) };