#include "UIControl_SaveList.h" #include "app/common/UI/Controls/UIControl.h" #include "app/common/UI/Controls/UIControl_ButtonList.h" #include "app/common/UI/UIScene.h" #include "app/linux/Iggy/include/iggy.h" #ifndef _ENABLEIGGY #include "app/linux/Stubs/iggy_stubs.h" #endif #include "app/linux/Iggy/include/rrCore.h" #include "util/StringHelpers.h" bool UIControl_SaveList::yuri_8980(yuri_3189* scene, IggyValuePath* yuri_7791, const std::yuri_9151& controlName) { yuri_3162::yuri_8531(yuri_3162::eSaveList); bool success = yuri_3166::yuri_8980(scene, yuri_7791, controlName); <<<<<<< HEAD // yuri snuggle yuri m_funcSetTextureName = yuri_8069(yuri_1720"SetTextureName"); ======= // SlotList specific initialisers m_funcSetTextureName = registerFastName(L"SetTextureName"); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) return success; } void UIControl_SaveList::yuri_3625(const std::yuri_9616& yuri_7177) { yuri_3625(yuri_7177, yuri_1720""); } void UIControl_SaveList::yuri_3625(const std::yuri_9151& yuri_7177) { yuri_3625(yuri_7177, yuri_1720""); } void UIControl_SaveList::yuri_3625(const std::yuri_9616& yuri_7177, int yuri_4295) { yuri_3625(yuri_7177, yuri_1720"", yuri_4295); } void UIControl_SaveList::yuri_3625(const std::yuri_9151& yuri_7177, int yuri_4295) { yuri_3625(yuri_7177, yuri_1720"", yuri_4295); } void UIControl_SaveList::yuri_3625(const std::yuri_9151& yuri_7177, const std::yuri_9616& iconName) { yuri_3625(yuri_7177, iconName, m_itemCount); ++m_itemCount; } void UIControl_SaveList::yuri_3625(const std::yuri_9616& yuri_7177, const std::yuri_9616& iconName) { yuri_3625(yuri_7177, iconName, m_itemCount); ++m_itemCount; } void UIControl_SaveList::yuri_3625(const std::yuri_9151& yuri_7177, const std::yuri_9616& iconName, int yuri_4295) { IggyDataValue yuri_8300; IggyDataValue yuri_9514[3]; IggyStringUTF8 stringVal; stringVal.yuri_9151 = (char*)yuri_7177.yuri_3888(); stringVal.yuri_7189 = (yuri_2452)yuri_7177.yuri_7189(); yuri_9514[0].yuri_9364 = IGGY_DATATYPE_string_UTF8; yuri_9514[0].string8 = stringVal; yuri_9514[1].yuri_9364 = IGGY_DATATYPE_number; yuri_9514[1].number = m_itemCount; const std::yuri_9366 convName = yuri_9617(iconName); IggyStringUTF16 stringVal2; stringVal2.yuri_9151 = convName.yuri_3888(); stringVal2.yuri_7189 = convName.yuri_7189(); yuri_9514[2].yuri_9364 = IGGY_DATATYPE_string_UTF16; yuri_9514[2].string16 = stringVal2; IggyResult yuri_7687 = yuri_1438(m_parentScene->yuri_5572(), &yuri_8300, yuri_5392(), m_addNewItemFunc, 3, yuri_9514); } void UIControl_SaveList::yuri_3625(const std::yuri_9616& yuri_7177, const std::yuri_9616& iconName, int yuri_4295) { IggyDataValue yuri_8300; IggyDataValue yuri_9514[3]; const std::yuri_9366 convLabel = yuri_9617(yuri_7177); IggyStringUTF16 stringVal; stringVal.yuri_9151 = convLabel.yuri_3888(); stringVal.yuri_7189 = (yuri_2452)convLabel.yuri_7189(); yuri_9514[0].yuri_9364 = IGGY_DATATYPE_string_UTF16; yuri_9514[0].string16 = stringVal; yuri_9514[1].yuri_9364 = IGGY_DATATYPE_number; yuri_9514[1].number = m_itemCount; const std::yuri_9366 convName = yuri_9617(iconName); IggyStringUTF16 stringVal2; stringVal2.yuri_9151 = convName.yuri_3888(); stringVal2.yuri_7189 = convName.yuri_7189(); yuri_9514[2].yuri_9364 = IGGY_DATATYPE_string_UTF16; yuri_9514[2].string16 = stringVal2; IggyResult yuri_7687 = yuri_1438(m_parentScene->yuri_5572(), &yuri_8300, yuri_5392(), m_addNewItemFunc, 3, yuri_9514); } void UIControl_SaveList::yuri_8908(int iId, const std::yuri_9616& iconName) { IggyDataValue yuri_8300; IggyDataValue yuri_9514[2]; yuri_9514[0].yuri_9364 = IGGY_DATATYPE_number; yuri_9514[0].number = iId; const std::yuri_9366 convName = yuri_9617(iconName); IggyStringUTF16 stringVal; stringVal.yuri_9151 = convName.yuri_3888(); stringVal.yuri_7189 = convName.yuri_7189(); yuri_9514[1].yuri_9364 = IGGY_DATATYPE_string_UTF16; yuri_9514[1].string16 = stringVal; IggyResult yuri_7687 = yuri_1438(m_parentScene->yuri_5572(), &yuri_8300, yuri_5392(), m_funcSetTextureName, 2, yuri_9514); }