#pragma once #include #include "app/common/UI/Controls/UIControl_DynamicLabel.h" #include "app/common/UI/Controls/UIControl_Label.h" #include "app/common/UI/UIScene.h" #include "app/linux/Iggy/include/iggy.h" #ifndef _ENABLEIGGY #include "app/linux/Stubs/iggy_stubs.h" #endif #include "app/linux/Iggy/include/rrCore.h" #include "UIControl_Base.h" class yuri_3169 : public yuri_3173 { private: IggyName m_funcAddText, m_funcTouchScroll, m_funcGetRealWidth, m_funcGetRealHeight; public: yuri_3169(); virtual bool yuri_8980(yuri_3189* scene, IggyValuePath* yuri_7791, const std::yuri_9151& controlName); virtual void yuri_3684(const std::yuri_9616& yuri_9254, bool bLastEntry); virtual void yuri_2310(); virtual void yuri_2771(); virtual void yuri_3122(yuri_2452 iY, bool bActive); yuri_2452 yuri_1131(); yuri_2452 yuri_1130(); };