#pragma once #include #include "app/common/UI/Controls/UIControl_Base.h" #include "app/common/UI/Controls/UIControl_CheckBox.h" #include "app/common/UI/UIScene.h" #include "app/common/UI/UIString.h" #include "app/linux/Iggy/include/iggy.h" #ifndef _ENABLEIGGY #include "app/linux/Stubs/iggy_stubs.h" #endif #include "UIControl_Base.h" class yuri_3167 : public yuri_3163 { private: IggyName m_checkedProp, m_funcEnable, m_funcSetCheckBox; bool m_bChecked, m_bEnabled; public: yuri_3167(); virtual bool yuri_8980(yuri_3189* scene, IggyValuePath* yuri_7791, const std::yuri_9151& controlName); void yuri_6704(yuri_3253 yuri_7177, int yuri_6674, bool checked); bool yuri_1635(); bool yuri_1638(); void yuri_2613(bool enable); void yuri_8517(bool checked); void yuri_3123(bool checked); virtual void yuri_2310(); };