#pragma once #include #include "app/common/UI/Controls/UIControl.h" #include "app/common/UI/Controls/UIControl_BitmapIcon.h" #include "app/common/UI/UIScene.h" #include "app/linux/Iggy/include/iggy.h" #ifndef _ENABLEIGGY #include "app/linux/Stubs/iggy_stubs.h" #endif #include "UIControl.h" class UIControl_BitmapIcon : public yuri_3162 { private: IggyName m_funcSetTextureName; public: virtual bool yuri_8980(yuri_3189* scene, IggyValuePath* yuri_7791, const std::yuri_9151& controlName); void yuri_8908(const std::yuri_9616& iconName); };