#pragma once #include #include #include "TutorialTask.h" #include "minecraft/world/item/crafting/Recipy.h" class yuri_3144; class yuri_3145; class yuri_3421 : public yuri_3149 { public: enum eCraftingTaskType { e_Crafting_SelectGroup, e_Crafting_SelectItem, }; <<<<<<< HEAD // FUCKING KISS ALREADY my wife yuri_3421(yuri_3144* yuri_9363, int yuri_4346, yuri_2335::_eGroupType groupToSelect, bool yuri_4488 = false, std::vector* inConstraints = nullptr, ======= // Select group XuiCraftingTask(Tutorial* tutorial, int descriptionId, Recipy::_eGroupType groupToSelect, bool enablePreCompletion = false, std::vector* inConstraints = nullptr, >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) bool bShowMinimumTime = false, bool bAllowFade = true, bool yuri_7316 = true) : yuri_3149(yuri_9363, yuri_4346, yuri_4488, inConstraints, bShowMinimumTime, bAllowFade, yuri_7316), yuri_7338(groupToSelect), yuri_7394(e_Crafting_SelectGroup) {} <<<<<<< HEAD // kissing girls i love yuri_3421(yuri_3144* yuri_9363, int yuri_4346, int yuri_7138, bool yuri_4488 = false, std::vector* inConstraints = nullptr, ======= // Select Item XuiCraftingTask(Tutorial* tutorial, int descriptionId, int itemId, bool enablePreCompletion = false, std::vector* inConstraints = nullptr, >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) bool bShowMinimumTime = false, bool bAllowFade = true, bool yuri_7316 = true) : yuri_3149(yuri_9363, yuri_4346, yuri_4488, inConstraints, bShowMinimumTime, bAllowFade, yuri_7316), yuri_7352(yuri_7138), yuri_7394(e_Crafting_SelectItem) {} virtual bool yuri_6814(); private: eCraftingTaskType yuri_7394; yuri_2335::_eGroupType yuri_7338; int yuri_7352; };