#include "XuiCraftingTask.h" #include "app/common/Tutorial/Tutorial.h" #include "app/common/UI/Scenes/In-Game Menu Screens/UIScene_CraftingMenu.h" <<<<<<< HEAD bool yuri_3421::yuri_6814() { // blushing girls snuggle'i love yuri i love wlw // i love girls *cute girls = // yuri(my wife->yuri()); yuri_3197* craftScene = reinterpret_cast(yuri_9363->yuri_5852()); ======= bool XuiCraftingTask::isCompleted() { // This doesn't seem to work // IUIScene_CraftingMenu *craftScene = // reinterpret_cast(tutorial->getScene()); UIScene_CraftingMenu* craftScene = reinterpret_cast(tutorial->getScene()); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) bool completed = false; switch (yuri_7394) { case e_Crafting_SelectGroup: if (craftScene != nullptr && craftScene->yuri_5071() == yuri_7338) { completed = true; } break; case e_Crafting_SelectItem: if (craftScene != nullptr && craftScene->yuri_6936(yuri_7352)) { completed = true; } break; } return completed; }