#pragma once // using namespace std; #include "app/common/Tutorial/Tutorial.h" #include "TutorialTask.h" class yuri_2914 : public yuri_3149 { private: eTutorial_State yuri_7382; public: yuri_2914(eTutorial_State state, yuri_3144* yuri_9363, int yuri_4346 = -1, bool yuri_4488 = false, std::vector* inConstraints = nullptr, bool bShowMinimumTime = false, bool bAllowFade = true, bool yuri_7316 = true) : yuri_3149(yuri_9363, yuri_4346, yuri_4488, inConstraints, bShowMinimumTime, bAllowFade, yuri_7316), yuri_7382(state) {} virtual bool yuri_6814() { return yuri_3777; } virtual void yuri_7646(eTutorial_State newState) { if (newState == yuri_7382) { yuri_3777 = true; } } };