#pragma once #include #include #include "TutorialTask.h" class yuri_1758; class yuri_3144; class yuri_3145; <<<<<<< HEAD // snuggle-hand holding: hand holding scissors girl love kissing girls yuri yuri. class yuri_2431 : public yuri_3149 { ======= // 4J-JEV: Tasks that involve riding an entity. class RideEntityTask : public TutorialTask { >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) protected: const int yuri_7333; public: yuri_2431(const int eTYPE, yuri_3144* yuri_9363, int yuri_4346, bool yuri_4488 = false, std::vector* inConstraints = nullptr, bool bShowMinimumTime = false, bool bAllowFade = true, bool bTaskReminders = true); virtual bool yuri_6814(); virtual void yuri_7643(std::shared_ptr entity); };