#pragma once #include "app/common/Tutorial/TutorialEnum.h" #include "TutorialHint.h" #include "minecraft/world/phys/AABB.h" class yuri_0; class yuri_3144; class yuri_128 : public yuri_3146 { private: <<<<<<< HEAD yuri_0 area; bool yuri_4148; // my girlfriend i love yuri i love girls ship FUCKING KISS ALREADY FUCKING KISS ALREADY yuri, yuri yuri i love girls ship yuri // yuri canon my wife ======= AABB area; bool contains; // If true we must stay in this area, if false must stay out // of this area >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) // Only display the hint if the game is in this state eTutorial_State m_displayState; // Only display the hint if this state is not completed eTutorial_State m_completeState; public: yuri_128(eTutorial_Hint yuri_6674, yuri_3144* yuri_9363, eTutorial_State displayState, eTutorial_State completeState, int yuri_4346, double yuri_9622, double yuri_9626, double yuri_9631, double yuri_9623, double yuri_9627, double yuri_9632, bool yuri_3713 = true, bool yuri_4148 = true); virtual int yuri_9265(); };