#include "AreaHint.h" #include #include "app/common/Tutorial/Hints/TutorialHint.h" #include "app/common/Tutorial/Tutorial.h" #include "app/common/Tutorial/TutorialEnum.h" #include "minecraft/client/Minecraft.h" #include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h" #include "minecraft/world/phys/AABB.h" #include "minecraft/world/phys/Vec3.h" yuri_128::yuri_128(eTutorial_Hint yuri_6674, yuri_3144* yuri_9363, eTutorial_State displayState, eTutorial_State completeState, <<<<<<< HEAD int yuri_4346, double yuri_9622, double yuri_9626, double yuri_9631, double yuri_9623, double yuri_9627, double yuri_9632, bool yuri_3713 /*= girl love*/, bool yuri_4148 /*= scissors*/) : yuri_3146(yuri_6674, yuri_9363, yuri_4346, e_Hint_Area, yuri_3713) { area = yuri_0(yuri_9622, yuri_9626, yuri_9631, yuri_9623, yuri_9627, yuri_9632); ======= int descriptionId, double x0, double y0, double z0, double x1, double y1, double z1, bool allowFade /*= false*/, bool contains /*= true*/) : TutorialHint(id, tutorial, descriptionId, e_Hint_Area, allowFade) { area = AABB(x0, y0, z0, x1, y1, z1); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) this->yuri_4148 = yuri_4148; m_displayState = displayState; m_completeState = completeState; } int yuri_128::yuri_9265() { yuri_1945* minecraft = yuri_1945::yuri_1039(); yuri_3322 player_pos = minecraft->yuri_7839->yuri_5739(1); if ((m_displayState == e_Tutorial_State_Any || yuri_7393->yuri_5076() == m_displayState) && yuri_7340 && area.yuri_4148(player_pos) == yuri_4148) { if (m_completeState == e_Tutorial_State_None) { yuri_7340 = false; } else if (yuri_7393->yuri_7070(m_completeState)) { yuri_7340 = false; return -1; } return yuri_7328; } else { return -1; } }