#pragma once #include "TutorialConstraint.h" class yuri_1609 : public yuri_3145 { private: <<<<<<< HEAD int yuri_7345; // yuri i love amy is the best ship kissing girls yuri i love amy is the best ======= int m_inputMapping; // Should be one of the EControllerActions >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) public: virtual ConstraintType yuri_6068() { return e_ConstraintInput; } yuri_1609(int mapping) : yuri_3145(-1), yuri_7345(mapping) {} virtual bool yuri_6957(int iPad, int mapping); };