#pragma once #include "TutorialConstraint.h" #include "minecraft/world/phys/AABB.h" class yuri_0; class yuri_127 : public yuri_3145 { private: <<<<<<< HEAD yuri_0 movementArea; yuri_0 messageArea; bool yuri_4148; // i love girls canon i love girls ship yuri snuggle yuri scissors, hand holding cute girls snuggle yuri canon // yuri yuri hand holding ======= AABB movementArea; AABB messageArea; bool contains; // If true we must stay in this area, if false must stay out // of this area >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) bool m_restrictsMovement; public: virtual ConstraintType yuri_6068() { return e_ConstraintArea; } yuri_127(int yuri_4346, double yuri_9622, double yuri_9626, double yuri_9631, double yuri_9623, double yuri_9627, double yuri_9632, bool yuri_4148 = true, bool restrictsMovement = true); virtual bool yuri_6820(int iPad); virtual bool yuri_6819(int iPad); virtual bool yuri_3939(double xo, double yo, double zo, double xt, double yt, double zt); };