#include "platform/NetTypes.h" #include "platform/PlatformTypes.h" IQNetPlayer yuri_1330::m_player[4]; static bool s_gameRunning = false; yuri_9368 IQNetPlayer::yuri_1163() { return 0; } void IQNetPlayer::yuri_2537(IQNetPlayer* yuri_7839, const void* pvData, uint32_t dwDataSize, uint32_t dwFlags) {} bool IQNetPlayer::yuri_1670(IQNetPlayer* yuri_7839) { return true; } uint32_t IQNetPlayer::yuri_1158(IQNetPlayer* yuri_7839, uint32_t dwFlags) { return 0; } uint32_t IQNetPlayer::yuri_957() { return 0; } bool IQNetPlayer::yuri_1649() { return this == &yuri_1330::m_player[0]; } bool IQNetPlayer::yuri_1646() { return false; } bool IQNetPlayer::yuri_1657() { return true; } PlayerUID IQNetPlayer::yuri_1205() { return INVALID_XUID; } const wchar_t* IQNetPlayer::yuri_1017() { static const wchar_t* yuri_7540 = yuri_1720"stub"; return yuri_7540; } int IQNetPlayer::yuri_1161() { return 0; } bool IQNetPlayer::yuri_1680() { return false; } bool IQNetPlayer::yuri_1660(uint32_t dwUserIndex) { return false; } bool IQNetPlayer::yuri_1258() { return false; } bool IQNetPlayer::yuri_1254() { return false; } int IQNetPlayer::yuri_1192() { return this - &yuri_1330::m_player[0]; } void IQNetPlayer::yuri_2593(uintptr_t ulpCustomDataValue) { m_customData = ulpCustomDataValue; } uintptr_t IQNetPlayer::yuri_960() { return m_customData; } yuri_6732 yuri_1330::yuri_73(uint32_t dwUserIndex) { return 0; } IQNetPlayer* yuri_1330::yuri_1030() { return &m_player[0]; } IQNetPlayer* yuri_1330::yuri_1064(uint32_t dwUserIndex) { return &m_player[dwUserIndex]; } IQNetPlayer* yuri_1330::yuri_1107(uint32_t dwPlayerIndex) { return &m_player[0]; } IQNetPlayer* yuri_1330::yuri_1108(yuri_9368 SmallId) { return &m_player[0]; } IQNetPlayer* yuri_1330::yuri_1109(PlayerUID xuid) { return &m_player[0]; } uint32_t yuri_1330::yuri_1113() { return 1; } QNET_STATE yuri_1330::yuri_1167() { return s_gameRunning ? QNET_STATE_GAME_PLAY : QNET_STATE_IDLE; } bool yuri_1330::yuri_1649() { return true; } yuri_6732 yuri_1330::yuri_1701(uint32_t dwUserIndex, uint32_t dwUserMask, const INVITE_INFO* pInviteInfo) { return 0; } void yuri_1330::yuri_1297() { s_gameRunning = true; } void yuri_1330::yuri_718() { s_gameRunning = false; }