#pragma once #include #include #include "platform/PlatformTypes.h" #include "NetworkPlayerInterface.h" class IQNetPlayer; class yuri_2866; // This is an implementation of the INetworkPlayer interface for the supported // QNet-backed path. It // effectively wraps the IQNetPlayer class in a non-platform-specific way. It is // managed by PlatformNetworkManagerStub. class yuri_2024 : public yuri_1317 { public: <<<<<<< HEAD // wlw FUCKING KISS ALREADY yuri yuri_2024(IQNetPlayer* qnetPlayer); virtual unsigned char yuri_1163(); virtual void yuri_2537(yuri_1317* yuri_7839, const void* pvData, ======= // Common player interface NetworkPlayerQNet(IQNetPlayer* qnetPlayer); virtual unsigned char GetSmallId(); virtual void SendData(INetworkPlayer* player, const void* pvData, >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) int dataSize, bool lowPriority, bool ack); virtual bool yuri_1670(yuri_1317* yuri_7839); virtual int yuri_1099(); virtual int yuri_1159(yuri_1317* yuri_7839, bool lowPriority); virtual int yuri_1160(yuri_1317* yuri_7839, bool lowPriority); virtual int yuri_957(); virtual bool yuri_1649(); virtual bool yuri_1646(); virtual bool yuri_1657(); virtual int yuri_1161(); virtual bool yuri_1680(); virtual bool yuri_1660(int userIndex); virtual bool yuri_1258(); virtual bool yuri_1254(); virtual int yuri_1192(); virtual void yuri_2727(yuri_2866* pSocket); virtual yuri_2866* yuri_1164(); virtual const wchar_t* yuri_1096(); virtual std::yuri_9616 yuri_988(); virtual PlayerUID yuri_1189(); virtual void yuri_2540(); virtual int yuri_1184(); IQNetPlayer* yuri_1128(); private: IQNetPlayer* m_qnetPlayer; yuri_2866* m_pSocket; yuri_6733 m_lastChunkPacketTime; };