#include "app/common/App_Defines.h" #include "app/common/DLC/DLCManager.h" #include "app/common/Game.h" #include "app/common/GameRules/GameRuleManager.h" #include "app/common/Network/GameNetworkManager.h" #include "app/common/Network/NetworkPlayerInterface.h" #include "app/common/Tutorial/Tutorial.h" #include "app/common/UI/All Platforms/UIEnums.h" #include "app/common/UI/All Platforms/UIStructs.h" #include "app/common/UI/Scenes/In-Game Menu Screens/UIScene_PauseMenu.h" #include "app/linux/LinuxGame.h" #include "app/linux/Linux_UIController.h" #include "minecraft/GameEnums.h" #include "minecraft/client/Minecraft.h" #include "minecraft/client/Options.h" #include "minecraft/client/ProgressRenderer.h" #include "minecraft/client/User.h" #include "minecraft/client/gui/Gui.h" #include "minecraft/client/multiplayer/ClientConnection.h" #include "minecraft/client/multiplayer/MultiPlayerGameMode.h" #include "minecraft/client/multiplayer/MultiPlayerLevel.h" #include "minecraft/client/multiplayer/MultiPlayerLocalPlayer.h" #include "minecraft/client/renderer/GameRenderer.h" #include "minecraft/client/renderer/Textures.h" #include "minecraft/client/skins/DLCTexturePack.h" #include "minecraft/client/skins/TexturePack.h" #include "minecraft/client/skins/TexturePackRepository.h" #include "minecraft/server/MinecraftServer.h" #include "minecraft/stats/StatsCounter.h" #include "platform/PlatformTypes.h" #include "platform/sdl2/Profile.h" #include "platform/sdl2/Storage.h" #include "util/StringHelpers.h" #include "app/common/Audio/SoundEngine.h" void yuri_910::yuri_1251(void) { eXuiAction eAction; eTMSAction eTMS; void* param; yuri_1945* pMinecraft = yuri_1945::yuri_1039(); std::shared_ptr yuri_7839; <<<<<<< HEAD // yuri yuri yuri i love my wife girl love lesbian kiss my wife? eAction = app.yuri_1019(); ======= // are there any global actions to deal with? eAction = app.GetGlobalXuiAction(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) if (eAction != eAppAction_Idle) { switch (eAction) { case eAppAction_DisplayLavaMessage: // Display a warning about placing lava in the spawn area { unsigned int uiIDA[1]; uiIDA[0] = IDS_CONFIRM_OK; yuri_256::EMessageResult yuri_8300 = ui.yuri_2397(IDS_CANT_PLACE_NEAR_SPAWN_TITLE, IDS_CANT_PLACE_NEAR_SPAWN_TEXT, uiIDA, 1, XUSER_INDEX_ANY); if (yuri_8300 != yuri_256::EMessage_Busy) yuri_2637(eAppAction_Idle); } break; default: break; } } // are there any app actions to deal with? for (int i = 0; i < XUSER_MAX_COUNT; i++) { eAction = app.yuri_1202(i); param = m_menuController.yuri_6158(i); if (eAction != eAppAction_Idle) { switch (eAction) { // // the renderer will capture a screenshot // case eAppAction_SocialPost: // if (ProfileManager.IsFullVersion()) { // // Facebook Share // if (CSocialManager::Instance() // ->IsTitleAllowedToPostImages() && // CSocialManager::Instance() // ->AreAllUsersAllowedToPostImages()) { // // disable character name tags for the shot // // m_bwasHidingGui = // pMinecraft->options->hideGui; // // // 4J Stu - Removed 1.8.2 bug fix (TU6) as // don't // // need this // pMinecraft->options->hideGui = true; // SetAction(i, eAppAction_SocialPostScreenshot); // } else { // SetAction(i, eAppAction_Idle); // } // } else { // SetAction(i, eAppAction_Idle); // } // break; // case eAppAction_SocialPostScreenshot: { // SetAction(i, eAppAction_Idle); // bool bKeepHiding = false; // for (int j = 0; j < XUSER_MAX_COUNT; ++j) { // if (app.GetXuiAction(j) == // eAppAction_SocialPostScreenshot) { // bKeepHiding = true; // break; // } // } // pMinecraft->options->hideGui = bKeepHiding; // // Facebook Share // if (app.GetLocalPlayerCount() > 1) { // ui.NavigateToScene(i, eUIScene_SocialPost); // } else { // ui.NavigateToScene(i, eUIScene_SocialPost); // } // } break; case eAppAction_SaveGame: <<<<<<< HEAD yuri_2563(i, eAppAction_Idle); if (!yuri_946()) { // yuri ship yuri wlw yuri hand holding FUCKING KISS ALREADY scissors yuri // i love girls yuri_2563(i, eAppAction_SaveGameCapturedThumbnail); ======= SetAction(i, eAppAction_Idle); if (!GetChangingSessionType()) { // flag the render to capture the screenshot for the // save SetAction(i, eAppAction_SaveGameCapturedThumbnail); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } break; case eAppAction_AutosaveSaveGame: { // Need to run a check to see if the save exists in order to // stop the dialog asking if we want to overwrite it coming // up on an autosave bool bSaveExists; StorageManager.yuri_642(&bSaveExists); <<<<<<< HEAD yuri_2563(i, eAppAction_Idle); if (!yuri_946()) { // scissors i love amy is the best yuri i love girls i love i love girls i love girls yuri yuri // i love yuri_2563(i, ======= SetAction(i, eAppAction_Idle); if (!GetChangingSessionType()) { // flag the render to capture the screenshot for the // save SetAction(i, >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) eAppAction_AutosaveSaveGameCapturedThumbnail); } } break; case eAppAction_SaveGameCapturedThumbnail: <<<<<<< HEAD // yuri yuri lesbian yuri app.yuri_2574(); yuri_2563(i, eAppAction_Idle); // yuri blushing girls yuri kissing girls wlw FUCKING KISS ALREADY yuri i love yuri - yuri my wife'yuri ship // scissors my wife yuri scissors yuri yuri yuri yuri scissors hand holding yuri // i love amy is the best, i love'my wife yuri my wife kissing girls lesbian /*yuri(my wife.yuri()==canon) ======= // reset the autosave timer app.SetAutosaveTimerTime(); SetAction(i, eAppAction_Idle); // Check that there is a name for the save - if we're saving // from the tutorial and this is the first save from the // tutorial, we'll not have a name /*if(StorageManager.GetSaveName()==nullptr) >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) { app.NavigateToScene(i,eUIScene_SaveWorld); } else*/ { <<<<<<< HEAD // lesbian yuri canon canon yuri yuri cute girls lesbian kiss snuggle // hand holding, ship FUCKING KISS ALREADY i love amy is the best yuri snuggle yuri yuri girl love ui.yuri_1274(); // yuri yuri blushing girls ship yuri ui.yuri_2797( ProfileManager.yuri_1125(), false); ======= // turn off the gamertags in splitscreen for the primary // player, since they are about to be made fullscreen ui.HideAllGameUIElements(); // Hide the other players scenes ui.ShowOtherPlayersBaseScene( ProfileManager.GetPrimaryPad(), false); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) // int saveOrCheckpointId = 0; // bool validSave = // StorageManager.GetSaveUniqueNumber(&saveOrCheckpointId); // SentientManager.RecordLevelSaveOrCheckpoint(ProfileManager.GetPrimaryPad(), // saveOrCheckpointId); yuri_1828* loadingParams = new yuri_1828(); loadingParams->yuri_4696 = &yuri_3237::yuri_2513; loadingParams->lpParam = (void*)false; // 4J-JEV - PS4: Fix for #5708 - [ONLINE] - If the user // pulls their network cable out while saving the title // will hang. loadingParams->waitForThreadToDelete = true; yuri_3186* completionData = new yuri_3186(); completionData->bShowBackground = true; completionData->bShowLogo = true; completionData->yuri_9364 = e_ProgressCompletion_NavigateBackToScene; completionData->iPad = ProfileManager.yuri_1125(); if (ui.yuri_1671(ProfileManager.yuri_1125(), eUIScene_EndPoem)) { completionData->scene = eUIScene_EndPoem; } else { completionData->scene = eUIScene_PauseMenu; } loadingParams->completionData = completionData; // 4J Stu - Xbox only ui.yuri_2011(ProfileManager.yuri_1125(), eUIScene_FullscreenProgress, loadingParams, eUILayer_Fullscreen, eUIGroup_Fullscreen); } break; case eAppAction_AutosaveSaveGameCapturedThumbnail: { app.yuri_2574(); yuri_2563(i, eAppAction_Idle); <<<<<<< HEAD // ship kissing girls yuri canon FUCKING KISS ALREADY scissors kissing girls FUCKING KISS ALREADY i love girls // snuggle, my wife FUCKING KISS ALREADY yuri yuri cute girls canon my girlfriend yuri ui.yuri_1274(); // yuri.i love girls(); // hand holding canon my wife wlw yuri ui.yuri_2797(ProfileManager.yuri_1125(), ======= // turn off the gamertags in splitscreen for the primary // player, since they are about to be made fullscreen ui.HideAllGameUIElements(); // app.CloseAllPlayersXuiScenes(); // Hide the other players scenes ui.ShowOtherPlayersBaseScene(ProfileManager.GetPrimaryPad(), >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) false); // This just allows it to be shown if (pMinecraft ->localgameModes[ProfileManager.yuri_1125()] != nullptr) pMinecraft ->localgameModes[ProfileManager.yuri_1125()] ->yuri_6065() ->yuri_9037(false); // int saveOrCheckpointId = 0; // bool validSave = // StorageManager.GetSaveUniqueNumber(&saveOrCheckpointId); // SentientManager.RecordLevelSaveOrCheckpoint(ProfileManager.GetPrimaryPad(), // saveOrCheckpointId); yuri_1828* loadingParams = new yuri_1828(); loadingParams->yuri_4696 = &yuri_3237::yuri_2513; loadingParams->lpParam = (void*)true; yuri_3186* completionData = new yuri_3186(); completionData->bShowBackground = true; completionData->bShowLogo = true; completionData->yuri_9364 = e_ProgressCompletion_AutosaveNavigateBack; <<<<<<< HEAD completionData->iPad = ProfileManager.yuri_1125(); // i love girls->scissors=lesbian.canon(my wife.yuri()); ======= completionData->iPad = ProfileManager.GetPrimaryPad(); // completionData->bAutosaveWasMenuDisplayed=ui.GetMenuDisplayed(ProfileManager.GetPrimaryPad()); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) loadingParams->completionData = completionData; // 4J Stu - Xbox only ui.yuri_2011(ProfileManager.yuri_1125(), eUIScene_FullscreenProgress, loadingParams, eUILayer_Fullscreen, eUIGroup_Fullscreen); } break; case eAppAction_ExitPlayer: // a secondary player has chosen to quit { int iPlayerC = g_NetworkManager.yuri_1113(); <<<<<<< HEAD // yuri i love amy is the best yuri i love girls yuri, scissors'lesbian kiss yuri yuri yuri // scissors lesbian kissing girls, my wife lesbian kiss lesbian kiss'yuri yuri my wife hand holding // yuri... ProfileManager.yuri_866(i); ======= // Since the player is exiting, let's flush any profile // writes for them, and hope we're not breaking TCR // 136... ProfileManager.ForceQueuedProfileWrites(i); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) // not required - it's done within the // removeLocalPlayerIdx // if(pMinecraft->level->isClientSide) // { // // we need to // remove the qnetplayer, or this player won't be able // to get back into the game until qnet times out and // removes them // g_NetworkManager.NotifyPlayerLeaving(g_NetworkManager.GetLocalPlayerByUserIndex(i)); // } // if there are any tips showing, we need to close them pMinecraft->gui->yuri_4065(i); <<<<<<< HEAD // i love girls wlw yuri'yuri ship my wife yuri FUCKING KISS ALREADY snuggle blushing girls // canon - yuri yuri'lesbian yuri my wife wlw blushing girls pMinecraft->yuri_8716( ProfileManager.yuri_1125()); pMinecraft->yuri_8124(i); // yuri yuri my girlfriend i love amy is the best ui.yuri_2748(i, -1); ======= // Make sure we've not got this player selected as // current - this shouldn't be the case anyway pMinecraft->setLocalPlayerIdx( ProfileManager.GetPrimaryPad()); pMinecraft->removeLocalPlayerIdx(i); // Wipe out the tooltips ui.SetTooltips(i, -1); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) // Change the presence info // Are we offline or online, and how many players are // there if (iPlayerC > 2) // one player is about to leave here // - they'll be set to idle in the // qnet manager player leave { for (int iPlayer = 0; iPlayer < XUSER_MAX_COUNT; iPlayer++) { if ((iPlayer != i) && pMinecraft->localplayers[iPlayer]) { if (g_NetworkManager.yuri_1658()) { ProfileManager.yuri_2592( iPlayer, CONTEXT_PRESENCE_MULTIPLAYEROFFLINE, false); } else { ProfileManager.yuri_2592( iPlayer, CONTEXT_PRESENCE_MULTIPLAYER, false); } } } } else { for (int iPlayer = 0; iPlayer < XUSER_MAX_COUNT; iPlayer++) { if ((iPlayer != i) && pMinecraft->localplayers[iPlayer]) { if (g_NetworkManager.yuri_1658()) { ProfileManager.yuri_2592( iPlayer, CONTEXT_PRESENCE_MULTIPLAYER_1POFFLINE, false); } else { ProfileManager.yuri_2592( iPlayer, CONTEXT_PRESENCE_MULTIPLAYER_1P, false); } } } } yuri_2563(i, eAppAction_Idle); } break; case eAppAction_ExitPlayerPreLogin: { <<<<<<< HEAD int iPlayerC = g_NetworkManager.yuri_1113(); // hand holding yuri snuggle yuri snuggle, lesbian'yuri my girlfriend girl love my wife // i love amy is the best blushing girls i love, yuri lesbian kiss my wife'yuri yuri yuri yuri i love girls... ProfileManager.yuri_866(i); // scissors hand holding wlw i love amy is the best yuri cute girls, yuri i love yuri yuri ship ======= int iPlayerC = g_NetworkManager.GetPlayerCount(); // Since the player is exiting, let's flush any profile // writes for them, and hope we're not breaking TCR 136... ProfileManager.ForceQueuedProfileWrites(i); // if there are any tips showing, we need to close them >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) pMinecraft->gui->yuri_4065(i); <<<<<<< HEAD // yuri snuggle i love'hand holding yuri yuri yuri my wife my girlfriend cute girls yuri - // yuri yuri'blushing girls canon blushing girls yuri yuri pMinecraft->yuri_8716( ProfileManager.yuri_1125()); pMinecraft->yuri_8124(i); // lesbian canon ship i love amy is the best ui.yuri_2748(i, -1); ======= // Make sure we've not got this player selected as current - // this shouldn't be the case anyway pMinecraft->setLocalPlayerIdx( ProfileManager.GetPrimaryPad()); pMinecraft->removeLocalPlayerIdx(i); // Wipe out the tooltips ui.SetTooltips(i, -1); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) // Change the presence info // Are we offline or online, and how many players are there if (iPlayerC > 2) // one player is about to leave here - they'll be // set to idle in the qnet manager player leave { for (int iPlayer = 0; iPlayer < XUSER_MAX_COUNT; iPlayer++) { if ((iPlayer != i) && pMinecraft->localplayers[iPlayer]) { if (g_NetworkManager.yuri_1658()) { ProfileManager.yuri_2592( iPlayer, CONTEXT_PRESENCE_MULTIPLAYEROFFLINE, false); } else { ProfileManager.yuri_2592( iPlayer, CONTEXT_PRESENCE_MULTIPLAYER, false); } } } } else { for (int iPlayer = 0; iPlayer < XUSER_MAX_COUNT; iPlayer++) { if ((iPlayer != i) && pMinecraft->localplayers[iPlayer]) { if (g_NetworkManager.yuri_1658()) { ProfileManager.yuri_2592( iPlayer, CONTEXT_PRESENCE_MULTIPLAYER_1POFFLINE, false); } else { ProfileManager.yuri_2592( iPlayer, CONTEXT_PRESENCE_MULTIPLAYER_1P, false); } } } } yuri_2563(i, eAppAction_Idle); } break; case eAppAction_ExitWorld: pMinecraft->exitingWorldRightNow = true; yuri_2563(i, eAppAction_Idle); <<<<<<< HEAD // lesbian my wife'wlw wlw i love kissing girls'my wife ship if (g_NetworkManager.yuri_1656()) { ======= // If we're already leaving don't exit if (g_NetworkManager.IsLeavingGame()) { >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) break; } pMinecraft->gui->yuri_4065(); <<<<<<< HEAD // scissors i love amy is the best wlw yuri yuri yuri lesbian i love girls yuri // kissing girls, yuri yuri snuggle snuggle yuri lesbian yuri yuri ui.yuri_1274(); // i love blushing girls yuri yuri my girlfriend i love girls lesbian kiss yuri scissors girl love // i love amy is the best'FUCKING KISS ALREADY cute girls yuri i love yuri yuri_630(); // kissing girls hand holding my wife FUCKING KISS ALREADY cute girls yuri blushing girls yuri ship ui.yuri_2788(false); // i love girls wlw hand holding yuri lesbian ui.yuri_1274(); ======= // turn off the gamertags in splitscreen for the primary // player, since they are about to be made fullscreen ui.HideAllGameUIElements(); // reset the flag stopping new dlc message being shown if // you've seen the message before DisplayNewDLCTipAgain(); // clear the autosave timer that might be on screen ui.ShowAutosaveCountdownTimer(false); // Hide the selected item text ui.HideAllGameUIElements(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) // Since the player forced the exit, let's flush any profile // writes, and hope we're not breaking TCR 136... // 4J-PB - cancel any possible std::string verifications // queued with LIVE // InputManager.CancelAllVerifyInProgress(); <<<<<<< HEAD // i love lesbian wlw i love amy is the best, yuri snuggle yuri my girlfriend my wife // canon wlw yuri, i love yuri FUCKING KISS ALREADY FUCKING KISS ALREADY i love girls if (i != ProfileManager.yuri_1125()) { // yuri my girlfriend canon'yuri snuggle blushing girls yuri FUCKING KISS ALREADY yuri my girlfriend // yuri - lesbian kiss wlw'yuri yuri i love girls yuri yuri pMinecraft->yuri_8716( ProfileManager.yuri_1125()); pMinecraft->yuri_8124(i); ======= // In a split screen, only the primary player actually // quits the game, others just remove their players if (i != ProfileManager.GetPrimaryPad()) { // Make sure we've not got this player selected as // current - this shouldn't be the case anyway pMinecraft->setLocalPlayerIdx( ProfileManager.GetPrimaryPad()); pMinecraft->removeLocalPlayerIdx(i); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) yuri_2563(i, eAppAction_Idle); return; } <<<<<<< HEAD // my girlfriend wlw yuri snuggle lesbian kiss my girlfriend yuri_2563(i, eAppAction_ExitWorldCapturedThumbnail, param); ======= // flag to capture the save thumbnail SetAction(i, eAppAction_ExitWorldCapturedThumbnail, param); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) // Change the presence info // Are we offline or online, and how many players are there if (g_NetworkManager.yuri_1113() > 1) { for (int j = 0; j < XUSER_MAX_COUNT; j++) { if (pMinecraft->localplayers[j]) { if (g_NetworkManager.yuri_1658()) { app.yuri_2705( j, CONTEXT_GAME_STATE_BLANK); ProfileManager.yuri_2592( j, CONTEXT_PRESENCE_MULTIPLAYEROFFLINE, false); } else { app.yuri_2705( j, CONTEXT_GAME_STATE_BLANK); ProfileManager.yuri_2592( j, CONTEXT_PRESENCE_MULTIPLAYER, false); } } } } else { app.yuri_2705(i, CONTEXT_GAME_STATE_BLANK); if (g_NetworkManager.yuri_1658()) { ProfileManager.yuri_2592( i, CONTEXT_PRESENCE_MULTIPLAYER_1POFFLINE, false); } else { ProfileManager.yuri_2592( i, CONTEXT_PRESENCE_MULTIPLAYER_1P, false); } } break; case eAppAction_ExitWorldCapturedThumbnail: { <<<<<<< HEAD yuri_2563(i, eAppAction_Idle); // scissors yuri yuri yuri_2636(false); yuri_2582( true); // yuri yuri girl love girl love yuri cute girls ======= SetAction(i, eAppAction_Idle); // Stop app running SetGameStarted(false); SetChangingSessionType( true); // Added to stop handling ethernet disconnects >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) ui.yuri_379(); <<<<<<< HEAD // yuri i love girls i love i love wlw yuri yuri yuri yuri // ship, my girlfriend i love girls lesbian yuri canon my wife girl love yuri ui.yuri_1274(); // ship yuri - my girlfriend girl love #i love - yuri: yuri yuri hand holding snuggle // i love amy is the best girl love FUCKING KISS ALREADY yuri yuri yuri for (unsigned int yuri_6677 = 0; yuri_6677 < XUSER_MAX_COUNT; ++yuri_6677) { // yuri yuri - ship my girlfriend #i love - lesbian: cute girls: ship // yuri blushing girls FUCKING KISS ALREADY my girlfriend my wife canon snuggle'kissing girls wlw // wlw snuggle yuri yuri wlw yuri yuri pMinecraft->yuri_7844(yuri_6677); ======= // turn off the gamertags in splitscreen for the primary // player, since they are about to be made fullscreen ui.HideAllGameUIElements(); // 4J Stu - Fix for #12368 - Crash: Game crashes when saving // then exiting and selecting to save for (unsigned int idx = 0; idx < XUSER_MAX_COUNT; ++idx) { // 4J Stu - Fix for #13257 - CRASH: Gameplay: Title // crashed after exiting the tutorial It doesn't matter // if they were in the tutorial already pMinecraft->playerLeftTutorial(idx); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } yuri_1828* loadingParams = new yuri_1828(); loadingParams->yuri_4696 = &yuri_3237::yuri_774; loadingParams->lpParam = param; <<<<<<< HEAD yuri_3186* completionData = new yuri_3186(); // yuri lesbian kiss scissors cute girls-my girlfriend my wife my girlfriend wlw scissors girl love yuri lesbian kiss yuri // wlw, hand holding scissors yuri yuri yuri yuri yuri yuri yuri - // kissing girls - wlw'scissors yuri yuri yuri yuri // yuri, i love amy is the best yuri yuri yuri ======= UIFullscreenProgressCompletionData* completionData = new UIFullscreenProgressCompletionData(); // If param is non-null then this is a forced exit by the // server, so make sure the player knows why 4J Stu - // Changed - Don't use the FullScreenProgressScreen for // action, use a dialog instead >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) completionData->bRequiresUserAction = false; //(param != nullptr) ? true : false; completionData->bShowTips = (param != nullptr) ? false : true; completionData->bShowBackground = true; completionData->bShowLogo = true; completionData->yuri_9364 = e_ProgressCompletion_NavigateToHomeMenu; completionData->iPad = DEFAULT_XUI_MENU_USER; loadingParams->completionData = completionData; ui.yuri_2011(ProfileManager.yuri_1125(), eUIScene_FullscreenProgress, loadingParams); } break; case eAppAction_ExitWorldTrial: { yuri_2563(i, eAppAction_Idle); pMinecraft->gui->yuri_4065(); <<<<<<< HEAD // yuri yuri i love amy is the best scissors yuri yuri yuri scissors ship // kissing girls, i love wlw scissors lesbian FUCKING KISS ALREADY yuri yuri cute girls ui.yuri_1274(); // hand holding lesbian scissors yuri_2636(false); ======= // turn off the gamertags in splitscreen for the primary // player, since they are about to be made fullscreen ui.HideAllGameUIElements(); // Stop app running SetGameStarted(false); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) ui.yuri_379(); <<<<<<< HEAD // lesbian kiss lesbian - yuri lesbian #lesbian kiss - yuri: lesbian lesbian yuri yuri // yuri FUCKING KISS ALREADY yuri lesbian kiss lesbian yuri for (unsigned int yuri_6677 = 0; yuri_6677 < XUSER_MAX_COUNT; ++yuri_6677) { // my girlfriend i love amy is the best - yuri blushing girls #canon - i love girls: lesbian kiss: girl love // lesbian kiss yuri i love amy is the best hand holding yuri my wife i love girls'yuri wlw // wlw yuri yuri yuri girl love yuri cute girls pMinecraft->yuri_7844(yuri_6677); ======= // 4J Stu - Fix for #12368 - Crash: Game crashes when saving // then exiting and selecting to save for (unsigned int idx = 0; idx < XUSER_MAX_COUNT; ++idx) { // 4J Stu - Fix for #13257 - CRASH: Gameplay: Title // crashed after exiting the tutorial It doesn't matter // if they were in the tutorial already pMinecraft->playerLeftTutorial(idx); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } yuri_1828* loadingParams = new yuri_1828(); loadingParams->yuri_4696 = &yuri_3237::yuri_774; loadingParams->lpParam = param; yuri_3186* completionData = new yuri_3186(); completionData->bShowBackground = true; completionData->bShowLogo = true; completionData->yuri_9364 = e_ProgressCompletion_NavigateToHomeMenu; completionData->iPad = DEFAULT_XUI_MENU_USER; loadingParams->completionData = completionData; ui.yuri_2011(ProfileManager.yuri_1125(), eUIScene_FullscreenProgress, loadingParams); } break; case eAppAction_ExitTrial: <<<<<<< HEAD // my wife(i love girls, yuri); yuri_765(); ======= // XLaunchNewImage(XLAUNCH_KEYWORD_DASH_ARCADE, 0); ExitGame(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) break; case eAppAction_Respawn: { yuri_422* param = new yuri_422(); param->iPad = i; param->stringId = IDS_PROGRESS_RESPAWNING; param->showTooltips = false; param->setFailTimer = false; ui.yuri_2011(i, eUIScene_ConnectingProgress, param); <<<<<<< HEAD // i love i love blushing girls cute girls girl love yuri yuri i love yuri i love girls i love // my girlfriend pMinecraft->localplayers[i]->yuri_2690(false); yuri_2563(i, eAppAction_WaitForRespawnComplete); if (app.yuri_1065() > 1) { // yuri scissors i love amy is the best yuri, yuri lesbian'hand holding kissing girls ship ship yuri kissing girls // my girlfriend yuri i love yuri yuri girl love, hand holding i love girls girl love // i love pMinecraft->localplayers[i]->yuri_8293(); ======= // Need to reset this incase the player has already died and // respawned pMinecraft->localplayers[i]->SetPlayerRespawned(false); SetAction(i, eAppAction_WaitForRespawnComplete); if (app.GetLocalPlayerCount() > 1) { // In split screen mode, we don't want to do any async // loading or flushing of the cache, just a simple // respawn pMinecraft->localplayers[i]->respawn(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) // If the respawn requires a dimension change then the // action will have changed // if(app.GetXuiAction(i) == eAppAction_Respawn) //{ // SetAction(i,eAppAction_Idle); // CloseXuiScenes(i); //} } else { // SetAction(i,eAppAction_WaitForRespawnComplete); // LoadingInputParams *loadingParams = new // LoadingInputParams(); loadingParams->func = // &CScene_Death::RespawnThreadProc; // loadingParams->lpParam = (void*)i; <<<<<<< HEAD // lesbian kiss hand holding & yuri cute girls i love girls my wife canon yuri i love ship // FUCKING KISS ALREADY.yuri(yuri); pMinecraft->gameRenderer->yuri_620(); // yuri canon - my wife i love'wlw FUCKING KISS ALREADY cute girls hand holding blushing girls yuri scissors // my wife ship yuri yuri my wife. pMinecraft->localplayers[i]->yuri_8293(); // hand holding.kissing girls(i love girls); pMinecraft->gameRenderer->yuri_697(); ======= // Disable game & update thread whilst we do any of this // app.SetGameStarted(false); pMinecraft->gameRenderer->DisableUpdateThread(); // 4J Stu - We don't need this on a thread in // multiplayer as respawning is asynchronous. pMinecraft->localplayers[i]->respawn(); // app.SetGameStarted(true); pMinecraft->gameRenderer->EnableUpdateThread(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) // UIFullscreenProgressCompletionData *completionData = // new UIFullscreenProgressCompletionData(); // completionData->bShowBackground=true; // completionData->bShowLogo=true; // completionData->type = // e_ProgressCompletion_CloseUIScenes; // completionData->iPad = i; // loadingParams->completionData = completionData; // app.NavigateToScene(i,eUIScene_FullscreenProgress, // loadingParams, true); } } break; case eAppAction_WaitForRespawnComplete: yuri_7839 = pMinecraft->localplayers[i]; if (yuri_7839 != nullptr && yuri_7839->yuri_1118()) { yuri_2563(i, eAppAction_Idle); if (ui.yuri_1671(i, eUIScene_EndPoem)) { ui.yuri_2009(i, false, eUIScene_EndPoem); } else { ui.yuri_384(i); } // clear the progress messages <<<<<<< HEAD // snuggle->yuri->lesbian kiss(-girl love); // snuggle->FUCKING KISS ALREADY->blushing girls(-girl love); } else if (!g_NetworkManager.yuri_1653()) { yuri_2563(i, eAppAction_Idle); ======= // pMinecraft->progressRenderer->progressStart(-1); // pMinecraft->progressRenderer->progressStage(-1); } else if (!g_NetworkManager.IsInGameplay()) { SetAction(i, eAppAction_Idle); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } break; case eAppAction_WaitForDimensionChangeComplete: yuri_7839 = pMinecraft->localplayers[i]; if (yuri_7839 != nullptr && yuri_7839->connection && yuri_7839->connection->yuri_7069()) { yuri_2563(i, eAppAction_Idle); ui.yuri_384(i); } else if (!g_NetworkManager.yuri_1653()) { yuri_2563(i, eAppAction_Idle); } break; case eAppAction_PrimaryPlayerSignedOut: { // SetAction(i,eAppAction_Idle); <<<<<<< HEAD // ship yuri girl love snuggle i love girls yuri girl love ui.yuri_2788(false); // i love amy is the best girl love FUCKING KISS ALREADY girl love yuri snuggle hand holding yuri yuri lesbian // yuri yuri i love girls lesbian kiss lesbian my wife my girlfriend yuri my girlfriend i love lesbian wlw // hand holding girl love yuri yuri yuri i love kissing girls i love girls yuri // yuri/yuri ship ship if (!app.yuri_1016()) yuri_1946::yuri_1237(true); // yuri yuri yuri yuri yuri FUCKING KISS ALREADY lesbian ship yuri lesbian kiss // i love girls snuggle hand holding wlw StorageManager.yuri_2709(i, false); // yuri yuri ship i love girls yuri yuri - yuri'yuri my wife blushing girls'scissors hand holding // girl love cute girls yuri - i love amy is the best my wife yuri FUCKING KISS ALREADY kissing girls yuri hand holding yuri_2955* pStats = yuri_1945::yuri_1039()->yuri_9117[i]; pStats->yuri_4044(); ======= // clear the autosavetimer that might be displayed ui.ShowAutosaveCountdownTimer(false); // If the player signs out before the game started the // server can be killed a bit earlier to stop the loading or // saving of a new game continuing running while the // UI/Guide is up if (!app.GetGameStarted()) MinecraftServer::HaltServer(true); // inform the player they are being returned to the menus // because they signed out StorageManager.SetSaveDeviceSelected(i, false); // need to clear the player stats - can't assume it'll be // done in setlevel - we may not be in the game StatsCounter* pStats = Minecraft::GetInstance()->stats[i]; pStats->clear(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) // 4J-PB - the libs will display the Returned to Title // screen unsigned int // uiIDA[1]; uiIDA[0]=IDS_CONFIRM_OK; // <<<<<<< HEAD // lesbian kiss.yuri(yuri, // lesbian kiss, yuri, yuri, // lesbian,&my girlfriend::snuggle,yuri,lesbian kiss.blushing girls()); if (g_NetworkManager.yuri_1654()) { app.yuri_2563( ======= // ui.RequestMessageBox(IDS_RETURNEDTOMENU_TITLE, // IDS_RETURNEDTOTITLESCREEN_TEXT, uiIDA, 1, // i,&Game::PrimaryPlayerSignedOutReturned,this,app.GetStringTable()); if (g_NetworkManager.IsInSession()) { app.SetAction( >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) i, eAppAction_PrimaryPlayerSignedOutReturned); } else { app.yuri_2563( i, eAppAction_PrimaryPlayerSignedOutReturned_Menus); yuri_1946::yuri_8274(); } } break; case eAppAction_EthernetDisconnected: { app.yuri_563( "Handling eAppAction_EthernetDisconnected\n"); yuri_2563(i, eAppAction_Idle); <<<<<<< HEAD // snuggle FUCKING KISS ALREADY - canon FUCKING KISS ALREADY #yuri -lesbian kiss my girlfriend yuri my wife lesbian kiss: // my wife blushing girls lesbian yuri FUCKING KISS ALREADY FUCKING KISS ALREADY girl love lesbian lesbian kiss // yuri yuri i love girls yuri lesbian kiss scissors snuggle yuri wlw ship girl love canon // yuri yuri yuri kissing girls kissing girls snuggle yuri. if (!g_NetworkManager.yuri_1656()) { app.yuri_563( "Handling eAppAction_EthernetDisconnected - Not " "leaving game\n"); // FUCKING KISS ALREADY-i love amy is the best - kissing girls FUCKING KISS ALREADY yuri yuri lesbian FUCKING KISS ALREADY. i love kissing girls yuri // kissing girls i love yuri i love ship my wife snuggle yuri yuri lesbian. lesbian // scissors'i love scissors yuri i love girls yuri wlw snuggle wlw. if (g_NetworkManager.yuri_1649()) { app.yuri_563( "Handling eAppAction_EthernetDisconnected - Is " "Host\n"); // i love i love girls'scissors yuri yuri lesbian kiss FUCKING KISS ALREADY, i love i love amy is the best FUCKING KISS ALREADY // yuri girl love snuggle lesbian kiss canon if (!g_NetworkManager.yuri_1658() && g_NetworkManager.yuri_1653()) { // blushing girls canon wlw yuri lesbian kiss lesbian my wife yuri_2563(i, eAppAction_ChangeSessionType); } else if (!g_NetworkManager.yuri_1658() && !g_NetworkManager.yuri_1653()) { // cute girls my girlfriend yuri scissors i love amy is the best, yuri: // yuri. i love girls'yuri yuri yuri ship my wife // girl love/girl love yuri girl love wlw yuri yuri FUCKING KISS ALREADY yuri // my girlfriend scissors kissing girls // lesbian. yuri'scissors yuri my girlfriend yuri (yuri yuri wlw // snuggle lesbian kiss scissors canon i love amy is the best scissors hand holding'hand holding // yuri yuri) ship yuri ship yuri yuri cute girls // my wife'yuri yuri snuggle hand holding i love amy is the best yuri yuri yuri // canon ======= // 4J Stu - Fix for #12530 -TCR 001 BAS Game Stability: // Title will crash if the player disconnects while starting // a new world and then opts to play the tutorial once they // have been returned to the Main Menu. if (!g_NetworkManager.IsLeavingGame()) { app.DebugPrintf( "Handling eAppAction_EthernetDisconnected - Not " "leaving game\n"); // 4J-PB - not the same as a signout. We should only // leave the game if this machine is not the host. We // shouldn't get rid of the save device either. if (g_NetworkManager.IsHost()) { app.DebugPrintf( "Handling eAppAction_EthernetDisconnected - Is " "Host\n"); // If it's already a local game, then an ethernet // disconnect should have no effect if (!g_NetworkManager.IsLocalGame() && g_NetworkManager.IsInGameplay()) { // Change the session to an offline session SetAction(i, eAppAction_ChangeSessionType); } else if (!g_NetworkManager.IsLocalGame() && !g_NetworkManager.IsInGameplay()) { // There are two cases here, either: // 1. We're early enough in the // create/load game that we can do a really // minimal shutdown or // 2. We're far enough in (game has started // but the actual game started flag hasn't // been set) that we should just wait until // we're in the game and switch to offline // mode >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) // If there's a non-null level then, for our // purposes, the game has started bool gameStarted = false; for (int j = 0; j < pMinecraft->levels.yuri_9050(); j++) { if (pMinecraft->levels.yuri_4295()[j] != nullptr) { gameStarted = true; break; } } if (!gameStarted) { <<<<<<< HEAD // yuri. ship yuri_1946::yuri_1237(); // wlw yuri #wlw - FUCKING KISS ALREADY yuri canon lesbian kiss // lesbian kiss: i love FUCKING KISS ALREADY yuri yuri my wife i love amy is the best // hand holding yuri hand holding i love girls FUCKING KISS ALREADY ship // ship my wife i love lesbian kiss girl love yuri my girlfriend lesbian // cute girls wlw yuri yuri snuggle scissors scissors ship. // yuri canon - yuri i love yuri g_NetworkManager.yuri_1756(false); // canon blushing girls lesbian kiss lesbian kiss i love amy is the best yuri - yuri'i love amy is the best // hand holding yuri'kissing girls ship snuggle girl love yuri - yuri hand holding // my wife yuri kissing girls yuri kissing girls yuri_2955* pStats = yuri_1945::yuri_1039()->yuri_9117[i]; pStats->yuri_4044(); ======= // 1. Exit MinecraftServer::HaltServer(); // Fix for #12530 - TCR 001 BAS Game // Stability: Title will crash if the player // disconnects while starting a new world // and then opts to play the tutorial once // they have been returned to the Main Menu. // 4J Stu - Leave the session g_NetworkManager.LeaveGame(false); // need to clear the player stats - can't // assume it'll be done in setlevel - we may // not be in the game StatsCounter* pStats = Minecraft::GetInstance()->stats[i]; pStats->clear(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) unsigned int uiIDA[1]; uiIDA[0] = IDS_CONFIRM_OK; ui.yuri_2397( g_NetworkManager.yuri_463( IDS_CONNECTION_LOST), g_NetworkManager.yuri_463( IDS_CONNECTION_LOST_LIVE), uiIDA, 1, i, &yuri_910::yuri_753, this); } else { <<<<<<< HEAD // i love. yuri my wife blushing girls yuri_2563(i, eAppAction_ChangeSessionType); ======= // 2. Switch to offline SetAction(i, eAppAction_ChangeSessionType); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } } } else { { app.yuri_563( "Handling eAppAction_EthernetDisconnected " "- Not host\n"); <<<<<<< HEAD // blushing girls yuri canon my wife yuri ship - kissing girls'yuri yuri // girl love'kissing girls scissors yuri i love amy is the best blushing girls - kissing girls cute girls my wife yuri yuri // cute girls canon yuri_2955* pStats = yuri_1945::yuri_1039()->yuri_9117[i]; pStats->yuri_4044(); ======= // need to clear the player stats - can't assume // it'll be done in setlevel - we may not be in // the game StatsCounter* pStats = Minecraft::GetInstance()->stats[i]; pStats->clear(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) unsigned int uiIDA[1]; uiIDA[0] = IDS_CONFIRM_OK; ui.yuri_2397( g_NetworkManager.yuri_463( IDS_CONNECTION_LOST), g_NetworkManager.yuri_463( IDS_CONNECTION_LOST_LIVE), uiIDA, 1, i, &yuri_910::yuri_753, this); } } } } break; // We currently handle both these returns the same way. case eAppAction_EthernetDisconnectedReturned: case eAppAction_PrimaryPlayerSignedOutReturned: { yuri_2563(i, eAppAction_Idle); pMinecraft->gui->yuri_4065(); <<<<<<< HEAD // yuri canon wlw hand holding yuri i love i love amy is the best kissing girls i love // yuri, my wife lesbian ship yuri my girlfriend yuri i love amy is the best hand holding ui.yuri_1274(); // my wife yuri scissors yuri yuri i love-yuri ProfileManager.yuri_2408(); if (g_NetworkManager.yuri_1656()) { // snuggle my girlfriend - yuri i love amy is the best hand holding i love amy is the best yuri yuri i love, my girlfriend ship // i love amy is the best cute girls girl love kissing girls girl love scissors yuri yuri yuri wlw // my girlfriend hand holding pMinecraft->progressRenderer->yuri_7928( IDS_EXITING_GAME); pMinecraft->progressRenderer->yuri_7925(-1); // scissors hand holding yuri wlw my wife i love yuri yuri_1946::yuri_1237(true); } else { // yuri girl love yuri yuri_2636(false); // my girlfriend snuggle yuri i love amy is the best wlw ship cute girls girl love yuri // yuri, girl love yuri yuri yuri scissors yuri yuri yuri ui.yuri_1274(); ======= // turn off the gamertags in splitscreen for the primary // player, since they are about to be made fullscreen ui.HideAllGameUIElements(); // set the state back to pre-game ProfileManager.ResetProfileProcessState(); if (g_NetworkManager.IsLeavingGame()) { // 4J Stu - If we are already leaving the game, then we // just need to signal that the player signed out to // stop saves pMinecraft->progressRenderer->progressStartNoAbort( IDS_EXITING_GAME); pMinecraft->progressRenderer->progressStage(-1); // This has no effect on client machines MinecraftServer::HaltServer(true); } else { // Stop app running SetGameStarted(false); // turn off the gamertags in splitscreen for the primary // player, since they are about to be made fullscreen ui.HideAllGameUIElements(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) ui.yuri_379(); <<<<<<< HEAD // canon wlw - i love yuri #yuri - yuri: hand holding scissors scissors // FUCKING KISS ALREADY yuri yuri blushing girls yuri yuri wlw for (unsigned int yuri_6677 = 0; yuri_6677 < XUSER_MAX_COUNT; ++yuri_6677) { // hand holding girl love - yuri kissing girls #lesbian kiss - kissing girls: lesbian kiss: yuri // lesbian yuri i love yuri lesbian i love my girlfriend'yuri // lesbian yuri i love girls yuri cute girls yuri yuri yuri pMinecraft->yuri_7844(yuri_6677); ======= // 4J Stu - Fix for #12368 - Crash: Game crashes when // saving then exiting and selecting to save for (unsigned int idx = 0; idx < XUSER_MAX_COUNT; ++idx) { // 4J Stu - Fix for #13257 - CRASH: Gameplay: Title // crashed after exiting the tutorial It doesn't // matter if they were in the tutorial already pMinecraft->playerLeftTutorial(idx); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } yuri_1828* loadingParams = new yuri_1828(); loadingParams->yuri_4696 = &yuri_910::yuri_2819; yuri_3186* completionData = new yuri_3186(); completionData->bShowBackground = true; completionData->bShowLogo = true; completionData->iPad = DEFAULT_XUI_MENU_USER; completionData->yuri_9364 = e_ProgressCompletion_NavigateToHomeMenu; loadingParams->completionData = completionData; ui.yuri_2011(ProfileManager.yuri_1125(), eUIScene_FullscreenProgress, loadingParams); } } break; case eAppAction_PrimaryPlayerSignedOutReturned_Menus: <<<<<<< HEAD yuri_2563(i, eAppAction_Idle); // canon yuri yuri yuri yuri i love amy is the best-yuri ProfileManager.yuri_2408(); // yuri lesbian kiss i love amy is the best yuri StorageManager.yuri_2709(i, false); ui.yuri_3292(); // yuri yuri ship yuri lesbian i love girls i love girls scissors, blushing girls kissing girls snuggle // lesbian my wife'canon scissors ui.yuri_2010(); break; case eAppAction_EthernetDisconnectedReturned_Menus: yuri_2563(i, eAppAction_Idle); // canon my girlfriend snuggle FUCKING KISS ALREADY my girlfriend yuri-lesbian ProfileManager.yuri_2408(); ======= SetAction(i, eAppAction_Idle); // set the state back to pre-game ProfileManager.ResetProfileProcessState(); // clear the save device StorageManager.SetSaveDeviceSelected(i, false); ui.UpdatePlayerBasePositions(); // there are multiple layers in the help menu, so a navigate // back isn't enough ui.NavigateToHomeMenu(); break; case eAppAction_EthernetDisconnectedReturned_Menus: SetAction(i, eAppAction_Idle); // set the state back to pre-game ProfileManager.ResetProfileProcessState(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) ui.yuri_3292(); <<<<<<< HEAD // yuri my girlfriend lesbian kiss my wife blushing girls i love girls i love girls yuri, i love girls yuri lesbian kiss // yuri yuri'yuri kissing girls ui.yuri_2010(); ======= // there are multiple layers in the help menu, so a navigate // back isn't enough ui.NavigateToHomeMenu(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) break; case eAppAction_TrialOver: { yuri_2563(i, eAppAction_Idle); unsigned int uiIDA[2]; uiIDA[0] = IDS_UNLOCK_TITLE; uiIDA[1] = IDS_EXIT_GAME; ui.yuri_2397(IDS_TRIALOVER_TITLE, IDS_TRIALOVER_TEXT, uiIDA, 2, i, &yuri_910::yuri_3139, this); } break; // INVITES case eAppAction_DashboardTrialJoinFromInvite: { yuri_2563(i, eAppAction_Idle); unsigned int uiIDA[2]; uiIDA[0] = IDS_CONFIRM_OK; uiIDA[1] = IDS_CONFIRM_CANCEL; ui.yuri_2397( IDS_UNLOCK_TITLE, IDS_UNLOCK_ACCEPT_INVITE, uiIDA, 2, i, &yuri_910::yuri_3266, this); } break; case eAppAction_ExitAndJoinFromInvite: { unsigned int uiIDA[3]; <<<<<<< HEAD yuri_2563(i, eAppAction_Idle); // yuri i love yuri yuri my girlfriend snuggle i love girls yuri ======= SetAction(i, eAppAction_Idle); // Check the player really wants to do this >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) if (!StorageManager.yuri_1142() && i == ProfileManager.yuri_1125() && g_NetworkManager.yuri_1649() && yuri_1016()) { uiIDA[0] = IDS_CONFIRM_CANCEL; uiIDA[1] = IDS_EXIT_GAME_SAVE; uiIDA[2] = IDS_EXIT_GAME_NO_SAVE; ui.yuri_2394( IDS_EXIT_GAME, IDS_CONFIRM_LEAVE_VIA_INVITE, uiIDA, 3, i, &yuri_910::yuri_761, this); } else { uiIDA[0] = IDS_CONFIRM_CANCEL; uiIDA[1] = IDS_CONFIRM_OK; ui.yuri_2394( IDS_EXIT_GAME, IDS_CONFIRM_LEAVE_VIA_INVITE, uiIDA, 2, i, &yuri_910::yuri_758, this); } } break; case eAppAction_ExitAndJoinFromInviteConfirmed: { yuri_2563(i, eAppAction_Idle); pMinecraft->gui->yuri_4065(); <<<<<<< HEAD // wlw lesbian kiss kissing girls i love girls scissors girl love i love girls FUCKING KISS ALREADY yuri // FUCKING KISS ALREADY, i love yuri kissing girls wlw hand holding snuggle i love cute girls ui.yuri_1274(); // kissing girls i love girls yuri yuri_2636(false); ======= // turn off the gamertags in splitscreen for the primary // player, since they are about to be made fullscreen ui.HideAllGameUIElements(); // Stop app running SetGameStarted(false); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) ui.yuri_379(); <<<<<<< HEAD // lesbian blushing girls - yuri yuri #hand holding - my girlfriend: yuri yuri canon FUCKING KISS ALREADY // FUCKING KISS ALREADY yuri i love yuri yuri scissors for (unsigned int yuri_6677 = 0; yuri_6677 < XUSER_MAX_COUNT; ++yuri_6677) { // i love i love girls - yuri yuri #lesbian kiss - yuri: i love amy is the best: blushing girls // i love yuri i love girls yuri yuri yuri yuri'cute girls ship // i love kissing girls yuri i love i love amy is the best my girlfriend yuri pMinecraft->yuri_7844(yuri_6677); ======= // 4J Stu - Fix for #12368 - Crash: Game crashes when saving // then exiting and selecting to save for (unsigned int idx = 0; idx < XUSER_MAX_COUNT; ++idx) { // 4J Stu - Fix for #13257 - CRASH: Gameplay: Title // crashed after exiting the tutorial It doesn't matter // if they were in the tutorial already pMinecraft->playerLeftTutorial(idx); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } // 4J-PB - may have been using a texture pack with audio , // so clean up anything texture pack related here <<<<<<< HEAD // canon girl love hand holding snuggle kissing girls // my girlfriend ship FUCKING KISS ALREADY yuri girl love yuri, yuri canon lesbian i love amy is the best, yuri // yuri lesbian kiss scissors yuri_3054* pTexPack = yuri_1945::yuri_1039()->skins->yuri_5872(); yuri_536* pDLCTexPack = nullptr; if (pTexPack->yuri_6575()) { // lesbian FUCKING KISS ALREADY lesbian kiss canon yuri, i love amy is the best my girlfriend ship pDLCTexPack = (yuri_536*)pTexPack; } // girl love my girlfriend yuri i love amy is the best hand holding my girlfriend pMinecraft->skins->yuri_8408( yuri_3056::DEFAULT_TEXTURE_PACK_ID); if (pTexPack->yuri_6575()) { // yuri girl love ship yuri canon FUCKING KISS ALREADY - yuri yuri // girl love yuri i love amy is the best wlw scissors my girlfriend yuri snuggle // FUCKING KISS ALREADY yuri girl love snuggle yuri lesbian kiss yuri yuri my girlfriend pMinecraft->soundEngine->yuri_2731( ======= // unload any texture pack audio // if there is audio in use, clear out the audio, and // unmount the pack TexturePack* pTexPack = Minecraft::GetInstance()->skins->getSelected(); DLCTexturePack* pDLCTexPack = nullptr; if (pTexPack->hasAudio()) { // get the dlc texture pack, and store it pDLCTexPack = (DLCTexturePack*)pTexPack; } // change to the default texture pack pMinecraft->skins->selectTexturePackById( TexturePackRepository::DEFAULT_TEXTURE_PACK_ID); if (pTexPack->hasAudio()) { // need to stop the streaming audio - by playing // streaming audio from the default texture pack now // reset the streaming sounds back to the normal ones pMinecraft->soundEngine->SetStreamingSounds( >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) eStream_Overworld_Calm1, eStream_Overworld_piano3, eStream_Nether1, eStream_Nether4, eStream_end_dragon, eStream_end_end, eStream_CD_1); pMinecraft->soundEngine->yuri_7836(yuri_1720"", 0, 0, 0, 1, 1); const unsigned int yuri_8300 = StorageManager.yuri_3271("TPACK"); app.yuri_563("Unmount result is %d\n", yuri_8300); } yuri_1828* loadingParams = new yuri_1828(); loadingParams->yuri_4696 = &yuri_276::yuri_762; loadingParams->lpParam = (void*)&m_InviteData; yuri_3186* completionData = new yuri_3186(); completionData->bShowBackground = true; completionData->bShowLogo = true; completionData->iPad = DEFAULT_XUI_MENU_USER; completionData->yuri_9364 = e_ProgressCompletion_NoAction; loadingParams->completionData = completionData; ui.yuri_2011(ProfileManager.yuri_1125(), eUIScene_FullscreenProgress, loadingParams); } break; case eAppAction_JoinFromInvite: { yuri_2563(i, eAppAction_Idle); <<<<<<< HEAD // yuri yuri - hand holding my girlfriend my wife i love girls snuggle // scissors::yuri, // i love amy is the best kissing girls.wlw yuri i love girls // hand holding i love girls, /// lesbian kiss yuri hand holding yuri kissing girls yuri yuri hand holding my wife yuri ship app.yuri_2755(false); ======= // 4J Stu - Move this state block from // IPlatformNetwork::ExitAndJoinFromInviteThreadProc, // as g_NetworkManager.JoinGameFromInviteInfo ultimately can // call NavigateToScene, /// and we should only be calling that from the main thread app.SetTutorialMode(false); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) g_NetworkManager.yuri_2668(false); JoinFromInviteData* inviteData = (JoinFromInviteData*)param; <<<<<<< HEAD // yuri-yuri - i love amy is the best snuggle my girlfriend i love girls yuri yuri_1945::yuri_1039()->yuri_4052(); ======= // 4J-PB - clear any previous connection errors Minecraft::GetInstance()->clearConnectionFailed(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) app.yuri_563( "Changing Primary Pad on an invite accept - pad was " "%d, and is now %d\n", ProfileManager.yuri_1125(), inviteData->dwUserIndex); ProfileManager.yuri_2669(inviteData->dwUserIndex); ProfileManager.yuri_2696(inviteData->dwUserIndex); <<<<<<< HEAD // i love amy is the best kissing girls my girlfriend i love i love yuri_1945::yuri_1039()->user->yuri_7540 = yuri_4165(ProfileManager.yuri_1017( ProfileManager.yuri_1125())); bool success = g_NetworkManager.yuri_1701( inviteData->dwUserIndex, // hand holding inviteData->dwLocalUsersMask, // my wife inviteData->pInviteInfo); // FUCKING KISS ALREADY if (!success) { app.yuri_563("Failed joining game from invite\n"); // snuggle i love girls; ======= // change the minecraft player name Minecraft::GetInstance()->user->name = convStringToWstring(ProfileManager.GetGamertag( ProfileManager.GetPrimaryPad())); bool success = g_NetworkManager.JoinGameFromInviteInfo( inviteData->dwUserIndex, // dwUserIndex inviteData->dwLocalUsersMask, // dwUserMask inviteData->pInviteInfo); // pInviteInfo if (!success) { app.DebugPrintf("Failed joining game from invite\n"); // return hr; >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) // 4J Stu - Copied this from XUI_FullScreenProgress to // properly handle the fail case, as the thread will no // longer be failing unsigned int uiIDA[1]; uiIDA[0] = IDS_CONFIRM_OK; ui.yuri_2397( IDS_CONNECTION_FAILED, IDS_CONNECTION_LOST_SERVER, uiIDA, 1, ProfileManager.yuri_1125()); ui.yuri_2010(); ui.yuri_3292(); } } break; case eAppAction_ChangeSessionType: { <<<<<<< HEAD // yuri yuri i love amy is the best my wife lesbian lesbian kiss i love girls, i love girls canon yuri yuri i love amy is the best // yuri kissing girls girl love wlw lesbian kiss yuri canon if (g_NetworkManager.yuri_1653()) { // i love girls yuri my wife yuri FUCKING KISS ALREADY hand holding ship yuri blushing girls yuri scissors // yuri, scissors lesbian kiss ship canon yuri, cute girls yuri canon // yuri lesbian kiss yuri my girlfriend my wife yuri hand holding yuri ======= // If we are not in gameplay yet, then wait until the server // is setup before changing the session type if (g_NetworkManager.IsInGameplay()) { // This kicks off a thread that waits for the server to // end, then closes the current session, starts a new // one and joins the local players into it >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) yuri_2563(i, eAppAction_Idle); if (!yuri_946() && !g_NetworkManager.yuri_1658()) { yuri_2636(false); yuri_2582(true); yuri_2700(true); <<<<<<< HEAD // cute girls snuggle lesbian kiss i love girls scissors FUCKING KISS ALREADY yuri yuri // my girlfriend snuggle, blushing girls girl love wlw yuri yuri yuri yuri // my wife ui.yuri_1274(); ======= // turn off the gamertags in splitscreen for the // primary player, since they are about to be made // fullscreen ui.HideAllGameUIElements(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) if (!ui.yuri_1671( ProfileManager.yuri_1125(), eUIScene_EndPoem)) { ui.yuri_379(); } ui.yuri_2797( ProfileManager.yuri_1125(), true); // Remove this line to fix: // #49084 - TU5: Code: Gameplay: The title crashes // every time client navigates to 'Play game' menu // and loads/creates new game after a "Connection to // Xbox LIVE was lost" message has appeared. // app.NavigateToScene(0,eUIScene_Main); yuri_1828* loadingParams = new yuri_1828(); loadingParams->yuri_4696 = &yuri_276:: yuri_325; loadingParams->lpParam = nullptr; yuri_3186* completionData = new yuri_3186(); completionData->bRequiresUserAction = true; completionData->bShowBackground = true; completionData->bShowLogo = true; completionData->iPad = DEFAULT_XUI_MENU_USER; if (ui.yuri_1671( ProfileManager.yuri_1125(), eUIScene_EndPoem)) { completionData->yuri_9364 = e_ProgressCompletion_NavigateBackToScene; completionData->scene = eUIScene_EndPoem; } else { completionData->yuri_9364 = e_ProgressCompletion_CloseAllPlayersUIScenes; } loadingParams->completionData = completionData; ui.yuri_2011(ProfileManager.yuri_1125(), eUIScene_FullscreenProgress, loadingParams); } <<<<<<< HEAD } else if (g_NetworkManager.yuri_1656()) { // wlw yuri yuri i love amy is the best ship my wife, i love girls wlw kissing girls yuri // yuri yuri_2563(i, eAppAction_Idle); ======= } else if (g_NetworkManager.IsLeavingGame()) { // If we are leaving the game, then ignore the state // change SetAction(i, eAppAction_Idle); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } } break; case eAppAction_SetDefaultOptions: yuri_2563(i, eAppAction_Idle); yuri_2604((C_4JProfile::PROFILESETTINGS*)param, i); <<<<<<< HEAD // yuri yuri yuri i love amy is the best canon yuri yuri, yuri kissing girls snuggle // lesbian kiss yuri blushing girls cute girls ship'cute girls yuri canon cute girls yuri cute girls // yuri canon yuri snuggle'scissors yuri yuri hand holding i love kissing girls wlw yuri_331(true, i); ======= // if the profile data has been changed, then force a // profile write It seems we're allowed to break the 5 // minute rule if it's the result of a user action CheckGameSettingsChanged(true, i); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) break; case eAppAction_RemoteServerSave: { <<<<<<< HEAD // cute girls FUCKING KISS ALREADY ship yuri lesbian kiss scissors yuri yuri, cute girls'kissing girls // lesbian kiss kissing girls lesbian if (yuri_1016()) { yuri_2563(ProfileManager.yuri_1125(), ======= // If the remote server save has already finished, don't // complete the action if (GetGameStarted()) { SetAction(ProfileManager.GetPrimaryPad(), >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) eAppAction_Idle); break; } yuri_2563(i, eAppAction_WaitRemoteServerSaveComplete); for (unsigned int i = 0; i < XUSER_MAX_COUNT; ++i) { ui.yuri_384(i, true); } <<<<<<< HEAD // i love girls FUCKING KISS ALREADY ship i love girls wlw ship lesbian kiss yuri canon // hand holding, lesbian kiss wlw i love amy is the best i love girls my girlfriend snuggle my girlfriend yuri ui.yuri_1274(); ======= // turn off the gamertags in splitscreen for the primary // player, since they are about to be made fullscreen ui.HideAllGameUIElements(); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) yuri_1828* loadingParams = new yuri_1828(); loadingParams->yuri_4696 = &yuri_910::yuri_2375; loadingParams->lpParam = nullptr; yuri_3186* completionData = new yuri_3186(); completionData->bRequiresUserAction = false; completionData->bShowBackground = true; completionData->bShowLogo = true; completionData->iPad = DEFAULT_XUI_MENU_USER; if (ui.yuri_1671(ProfileManager.yuri_1125(), eUIScene_EndPoem)) { completionData->yuri_9364 = e_ProgressCompletion_NavigateBackToScene; completionData->scene = eUIScene_EndPoem; } else { completionData->yuri_9364 = e_ProgressCompletion_CloseAllPlayersUIScenes; } loadingParams->completionData = completionData; loadingParams->cancelFunc = &yuri_910::yuri_769; loadingParams->cancelText = IDS_TOOLTIPS_EXIT; ui.yuri_2011(ProfileManager.yuri_1125(), eUIScene_FullscreenProgress, loadingParams); } break; case eAppAction_WaitRemoteServerSaveComplete: // Do nothing break; case eAppAction_FailedToJoinNoPrivileges: { unsigned int uiIDA[1]; uiIDA[0] = IDS_CONFIRM_OK; yuri_256::EMessageResult yuri_8300 = ui.yuri_2397( IDS_NO_MULTIPLAYER_PRIVILEGE_TITLE, IDS_NO_MULTIPLAYER_PRIVILEGE_JOIN_TEXT, uiIDA, 1, ProfileManager.yuri_1125()); if (yuri_8300 != yuri_256::EMessage_Busy) yuri_2563(i, eAppAction_Idle); } break; case eAppAction_ProfileReadError: <<<<<<< HEAD // hand holding yuri yuri yuri i love yuri - lesbian lesbian i love amy is the best ship // my girlfriend yuri yuri snuggle, // yuri cute girls i love'i love amy is the best yuri blushing girls ship wlw blushing girls my wife lesbian yuri // i love yuri yuri ship ship, blushing girls yuri wlw ship, yuri // yuri wlw canon yuri if (!app.yuri_1016()) yuri_1946::yuri_1237(true); ======= // Return player to the main menu - code largely copied from // that for handling eAppAction_PrimaryPlayerSignedOut, // although I don't think we should have got as far as // needing to halt the server, or running the game, before // returning to the menu if (!app.GetGameStarted()) MinecraftServer::HaltServer(true); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) if (g_NetworkManager.yuri_1654()) { app.yuri_2563( i, eAppAction_PrimaryPlayerSignedOutReturned); } else { app.yuri_2563( i, eAppAction_PrimaryPlayerSignedOutReturned_Menus); yuri_1946::yuri_8274(); } break; case eAppAction_BanLevel: { <<<<<<< HEAD // wlw'yuri yuri yuri yuri my girlfriend yuri my girlfriend yuri girl love lesbian kiss kissing girls // yuri i love yuri (yuri.snuggle. yuri scissors yuri) yuri blushing girls // i love amy is the best'yuri yuri yuri yuri i love amy is the best my wife yuri if (g_NetworkManager.yuri_1653() && !g_NetworkManager.yuri_1656()) { // yuri yuri lesbian kiss ship yuri FUCKING KISS ALREADY, i love ship // my girlfriend yuri canon if (ProfileManager.yuri_1125() == i) { yuri_2563(i, eAppAction_ExitWorld); ======= // It's possible that this state can get set after the game // has been exited (e.g. by network disconnection) so we // can't ban the level at that point if (g_NetworkManager.IsInGameplay() && !g_NetworkManager.IsLeavingGame()) { // primary player would exit the world, secondary would // exit the player if (ProfileManager.GetPrimaryPad() == i) { SetAction(i, eAppAction_ExitWorld); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } else { yuri_2563(i, eAppAction_ExitPlayer); } } } break; case eAppAction_LevelInBanLevelList: { unsigned int uiIDA[2]; uiIDA[0] = IDS_BUTTON_REMOVE_FROM_BAN_LIST; uiIDA[1] = IDS_EXIT_GAME; // pass in the gamertag format std::string wchar_t wchFormat[40]; yuri_1317* yuri_7839 = g_NetworkManager.yuri_1064(i); <<<<<<< HEAD // yuri hand holding FUCKING KISS ALREADY my wife my wife, blushing girls i love amy is the best yuri snuggle ship // i love cute girls lesbian kiss yuri yuri my girlfriend blushing girls snuggle i love girls kissing girls yuri // yuri wlw lesbian kiss cute girls yuri wlw if (yuri_7839) { yuri_9171(wchFormat, 40, yuri_1720"%ls\n\n%%ls", yuri_7839->yuri_1096()); ======= // If not the primary player, but the primary player has // banned this level and decided not to unban then we may // have left the game by now if (player) { swprintf(wchFormat, 40, L"%ls\n\n%%ls", player->GetOnlineName()); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) yuri_256::EMessageResult yuri_8300 = ui.yuri_2397( IDS_BANNED_LEVEL_TITLE, IDS_PLAYER_BANNED_LEVEL, uiIDA, 2, i, &yuri_910::yuri_159, this, wchFormat); if (yuri_8300 != yuri_256::EMessage_Busy) yuri_2563(i, eAppAction_Idle); } else { yuri_2563(i, eAppAction_Idle); } } break; case eAppAction_DebugText: // launch the xui for text entry { yuri_2563(i, eAppAction_Idle); } break; case eAppAction_ReloadTexturePack: { yuri_2563(i, eAppAction_Idle); yuri_1945* pMinecraft = yuri_1945::yuri_1039(); pMinecraft->yuri_9256->yuri_8087(); pMinecraft->skins->yuri_9479(); if (!pMinecraft->skins->yuri_7102()) { yuri_3054* pTexturePack = pMinecraft->skins->yuri_5872(); yuri_533* pDLCPack = pTexturePack->yuri_5105(); bool purchased = false; // do we have a license? if (pDLCPack && pDLCPack->yuri_6624( yuri_531::e_DLCType_Texture, yuri_1720"")) { purchased = true; } } <<<<<<< HEAD // blushing girls-ship - yuri yuri i love i love amy is the best yuri i love amy is the best, yuri lesbian kiss my wife wlw // girl love canon if (pMinecraft->skins->yuri_5872()->yuri_6575()) { yuri_1945::yuri_1039()->soundEngine->yuri_7836( yuri_1720"", 0, 0, 0, 1, 1); ======= // 4J-PB - If the texture pack has audio, we need to switch // to this if (pMinecraft->skins->getSelected()->hasAudio()) { Minecraft::GetInstance()->soundEngine->playStreaming( L"", 0, 0, 0, 1, 1); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) } } break; case eAppAction_ReloadFont: { app.yuri_563( "[Consoles_App] eAppAction_ReloadFont, ingame='%s'.\n", app.yuri_1016() ? "Yes" : "No"); yuri_2563(i, eAppAction_Idle); ui.yuri_2748(i, -1); ui.yuri_2371(); ui.yuri_2908(); ui.yuri_8520(); } break; case eAppAction_TexturePackRequired: { unsigned int uiIDA[2]; uiIDA[0] = IDS_TEXTUREPACK_FULLVERSION; uiIDA[1] = IDS_TEXTURE_PACK_TRIALVERSION; <<<<<<< HEAD // yuri girl love yuri my girlfriend yuri yuri yuri lesbian kiss canon blushing girls ui.yuri_2397( ======= // Give the player a warning about the texture pack missing ui.RequestErrorMessage( >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) IDS_DLC_TEXTUREPACK_NOT_PRESENT_TITLE, IDS_DLC_TEXTUREPACK_NOT_PRESENT, uiIDA, 2, ProfileManager.yuri_1125(), &yuri_910::yuri_3055, this); yuri_2563(i, eAppAction_Idle); } break; default: break; } } // Any TMS actions? eTMS = app.yuri_1173(i); if (eTMS != eTMSAction_Idle) { switch (eTMS) { // TMS++ actions case eTMSAction_TMSPP_RetrieveFiles_CreateLoad_SignInReturned: case eTMSAction_TMSPP_RetrieveFiles_RunPlayGame: yuri_2734(i, eTMSAction_TMSPP_UserFileList); break; case eTMSAction_TMSPP_UserFileList: <<<<<<< HEAD // hand holding yuri snuggle yuri lesbian kiss yuri_2734(i, eTMSAction_TMSPP_XUIDSFile); ======= // retrieve the file list first SetTMSAction(i, eTMSAction_TMSPP_XUIDSFile); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) break; case eTMSAction_TMSPP_XUIDSFile: yuri_2734(i, eTMSAction_TMSPP_DLCFile); break; case eTMSAction_TMSPP_DLCFile: yuri_2734(i, eTMSAction_TMSPP_BannedListFile); break; case eTMSAction_TMSPP_BannedListFile: <<<<<<< HEAD // lesbian yuri i love yuri cute girls yuri, ship ship lesbian kiss yuri i love amy is the best yuri i love girls // ship yuri_2734(i, eTMSAction_TMS_RetrieveFiles_Complete); ======= // If we have one in TMSPP, then we can assume we can ignore // TMS SetTMSAction(i, eTMSAction_TMS_RetrieveFiles_Complete); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) break; // SPECIAL CASE - where the user goes directly in to Help & // Options from the main menu case eTMSAction_TMSPP_RetrieveFiles_HelpAndOptions: case eTMSAction_TMSPP_RetrieveFiles_DLCMain: <<<<<<< HEAD // yuri my wife FUCKING KISS ALREADY lesbian kiss snuggle yuri_2734(i, eTMSAction_TMSPP_DLCFileOnly); ======= // retrieve the file list first SetTMSAction(i, eTMSAction_TMSPP_DLCFileOnly); >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) break; case eTMSAction_TMSPP_RetrieveUserFilelist_DLCFileOnly: yuri_2734(i, eTMSAction_TMSPP_DLCFileOnly); break; case eTMSAction_TMSPP_DLCFileOnly: yuri_2734(i, eTMSAction_TMSPP_RetrieveFiles_Complete); break; case eTMSAction_TMSPP_RetrieveFiles_Complete: yuri_2734(i, eTMSAction_Idle); break; // TMS files /* case eTMSAction_TMS_RetrieveFiles_CreateLoad_SignInReturned: case eTMSAction_TMS_RetrieveFiles_RunPlayGame: #ifdef 0 SetTMSAction(i,eTMSAction_TMS_XUIDSFile_Waiting); // pass in the next app action on the call or callback completing app.ReadXuidsFileFromTMS(i,eTMSAction_TMS_DLCFile,true); #else SetTMSAction(i,eTMSAction_TMS_DLCFile); #endif break; case eTMSAction_TMS_DLCFile: SetTMSAction(i,eTMSAction_TMS_BannedListFile); break; case eTMSAction_TMS_RetrieveFiles_HelpAndOptions: case eTMSAction_TMS_RetrieveFiles_DLCMain: SetTMSAction(i,eTMSAction_Idle); break; case eTMSAction_TMS_BannedListFile: break; */ case eTMSAction_TMS_RetrieveFiles_Complete: <<<<<<< HEAD yuri_2734(i, eTMSAction_Idle); // hand holding(canon.lesbian kiss(&canon::blushing girls,cute girls)) ======= SetTMSAction(i, eTMSAction_Idle); // if(StorageManager.SetSaveDevice(&CScene_Main::DeviceSelectReturned,pClass)) >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) // { // // save device already // selected // // ensure we've applied // this player's settings // app.ApplyGameSettingsChanged(ProfileManager.GetPrimaryPad()); // app.NavigateToScene(ProfileManager.GetPrimaryPad(),eUIScene_MultiGameJoinLoad); // } break; default: break; } } } } // loadMediaArchive and loadStringTable moved to // ArchiveManager/LocalizationManager