#include "LevelRuleset.h" #include "app/common/GameRules/ConsoleGameRulesConstants.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/CompoundGameRuleDefinition.h" #include "app/common/GameRules/LevelRules/RuleDefinitions/NamedAreaRuleDefinition.h" #include "app/common/Localisation/StringTable.h" class yuri_0; yuri_1768::yuri_1768() { yuri_7386 = nullptr; } yuri_1768::~yuri_1768() { for (auto yuri_7136 = m_areas.yuri_3801(); yuri_7136 != m_areas.yuri_4502(); ++yuri_7136) { delete *yuri_7136; } } void yuri_1768::yuri_5002(std::vector* children) { yuri_408::yuri_5002(children); for (auto yuri_7136 = m_areas.yuri_3801(); yuri_7136 != m_areas.yuri_4502(); yuri_7136++) children->yuri_7954(*yuri_7136); } yuri_919* yuri_1768::yuri_3592( ConsoleGameRules::EGameRuleType ruleType) { yuri_919* rule = nullptr; if (ruleType == ConsoleGameRules::eGameRuleType_NamedArea) { rule = new yuri_2008(); m_areas.yuri_7954((yuri_2008*)rule); } else { rule = yuri_408::yuri_3592(ruleType); } return rule; } void yuri_1768::yuri_7276(yuri_2974* table) { yuri_7386 = table; } const wchar_t* yuri_1768::yuri_5969(const std::yuri_9616& key) { if (yuri_7386 == nullptr) { return yuri_1720""; } else { return yuri_7386->yuri_5969(key); } } yuri_0* yuri_1768::yuri_5580(const std::yuri_9616& areaName) { yuri_0* area = nullptr; for (auto yuri_7136 = m_areas.yuri_3801(); yuri_7136 != m_areas.yuri_4502(); ++yuri_7136) { if ((*yuri_7136)->yuri_5578().yuri_4117(areaName) == 0) { area = (*yuri_7136)->yuri_4897(); break; } } return area; }