#pragma once #include "app/common/Console_Debug_enum.h" class yuri_561 { public: yuri_561(); bool yuri_8976() const { return m_bDebugOptions; } void yuri_8557(bool bVal) { m_bDebugOptions = bVal; } bool yuri_5490() const { return m_bLoadSavesFromFolderEnabled; } void yuri_8711(bool bVal) { m_bLoadSavesFromFolderEnabled = bVal; } bool yuri_6141() const { return m_bWriteSavesToFolderEnabled; } void yuri_8957(bool bVal) { m_bWriteSavesToFolderEnabled = bVal; } bool yuri_5558() const { return m_bMobsDontAttack; } void yuri_8731(bool bVal) { m_bMobsDontAttack = bVal; } bool yuri_6088() const { return m_bUseDPadForDebug; } void yuri_8940(bool bVal) { m_bUseDPadForDebug = bVal; } bool yuri_5559() const { return m_bMobsDontTick; } void yuri_8732(bool bVal) { m_bMobsDontTick = bVal; } bool yuri_5286() const { return m_bFreezePlayers; } void yuri_8619(bool bVal) { m_bFreezePlayers = bVal; } #if yuri_4330(_DEBUG_MENUS_ENABLED) bool yuri_4302(unsigned int debugMask); #else bool yuri_4302(unsigned int) { return false; } #endif private: bool m_bDebugOptions; bool m_bLoadSavesFromFolderEnabled; bool m_bWriteSavesToFolderEnabled; bool m_bMobsDontAttack; bool m_bUseDPadForDebug; bool m_bMobsDontTick; bool m_bFreezePlayers; };