#pragma once #include #include #include #include #include "DLCFile.h" #include "app/common/DLC/DLCManager.h" #include "minecraft/client/model/SkinBox.h" #include "minecraft/client/model/HumanoidModel.h" class yuri_534 : public yuri_524 { private: std::yuri_9616 m_displayName; std::yuri_9616 m_themeName; std::yuri_9616 m_cape; unsigned int m_uiAnimOverrideBitmask; bool m_bIsFree; std::vector m_AdditionalBoxes; public: yuri_534(const std::yuri_9616& yuri_7800); virtual void yuri_3600(std::yuri_9368* pbData, std::uint32_t dataBytes); virtual void yuri_3653(yuri_531::EDLCParameterType yuri_9364, const std::yuri_9616& yuri_9514); virtual std::yuri_9616 yuri_5683( yuri_531::EDLCParameterType yuri_9364); virtual bool yuri_5682(yuri_531::EDLCParameterType yuri_9364); std::vector* yuri_4864(); int yuri_4865(); unsigned int yuri_4890() { return m_uiAnimOverrideBitmask; } bool yuri_6879() { return m_bIsFree; } };