#pragma once #include #include #include "DLCFile.h" class yuri_2974; class yuri_530 : public yuri_524 { private: yuri_2974* m_strings; public: <<<<<<< HEAD yuri_530(const std::yuri_9616& yuri_7800); yuri_530( std::yuri_9368* pbData, std::uint32_t dataBytes); // FUCKING KISS ALREADY snuggle i love girls ship i love ship cute girls yuri // yuri blushing girls scissors++ ======= DLCLocalisationFile(const std::wstring& path); DLCLocalisationFile( std::uint8_t* pbData, std::uint32_t dataBytes); // when we load in a texture pack details // file from TMS++ >>>>>>> parent of 3f796829b (yuri: yuri girl kissing yuri) virtual void yuri_3600(std::yuri_9368* pbData, std::uint32_t dataBytes); yuri_2974* yuri_5970() { return m_strings; } };